101 lines
2.1 KiB
PHP
101 lines
2.1 KiB
PHP
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<?php
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namespace App\Classes\BBS;
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use App\Classes\BBS\Control\EditFrame;
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use App\Classes\BBS\Control\Register;
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use App\Classes\BBS\Control\Telnet;
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abstract class Control
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{
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const prefix = 'App\Classes\Control\\';
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// Has this control class finished with input
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protected bool $complete = FALSE;
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// The server object that is running this control class
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protected Server $so;
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/**
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* What is the state of the server outside of this control.
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* Should only contain
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* + mode = Mode to follow outside of the control method
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* + action = Action to run after leaving the control method
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*
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* @var array
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*/
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public array $state = [];
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abstract public function handle(string $read): string;
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public static function factory(string $name,Server $so,array $args=[])
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{
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switch ($name) {
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case 'editframe':
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return new EditFrame($so,$args);
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case 'register':
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return new Register($so);
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case 'telnet':
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return new Telnet($so);
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default:
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$c = (class_exists($name)) ? $name : self::prefix.$name;
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$o = class_exists($c) ? new $c($so,$args) : NULL;
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$so->log('debug',sprintf(($o ? 'Executing: %s' : 'Class doesnt exist: %s'),$c));
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return $o;
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}
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}
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public function __construct(Server $so,array $args=[])
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{
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$this->so = $so;
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// Boot control, preparing anything before keyboard entry
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$this->boot();
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$this->so->log('info',sprintf('Initialised control %s',get_class($this)));
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}
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public function __get(string $key): mixed
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{
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switch ($key) {
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case 'complete':
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return $this->complete;
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case 'name':
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return get_class($this);
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default:
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throw new \Exception(sprintf('%s:! Unknown key: %s',static::LOGKEY,$key));
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}
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}
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// Default boot method if a child class doesnt have one.
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protected function boot()
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{
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$this->state['mode'] = FALSE;
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}
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/**
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* Has control completed?
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* @deprecated use $this->complete;
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*/
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public function complete()
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{
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return $this->complete;
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}
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/**
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* If completing an Action frame, this will be called to submit the data.
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*
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* Ideally this should be overridden in a child class.
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*/
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public function process()
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{
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$this->complete = TRUE;
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}
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}
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