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deb-goldedplus/goldlib/gcui/gwinmenu.cpp

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// This may look like C code, but it is really -*- C++ -*-
// ------------------------------------------------------------------
// The Goldware Library
// Copyright (C) 1990-1999 Odinn Sorensen
// Copyright (C) 1999-2000 Alexander S. Aganichev
// ------------------------------------------------------------------
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this program; if not, write to the Free
// Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
// MA 02111-1307, USA
// ------------------------------------------------------------------
// $Id$
// ------------------------------------------------------------------
// GCUI: Golded+ Character-oriented User Interface.
// Pseudo graphical menu.
// Based on CXL by Mike Smedley.
// ------------------------------------------------------------------
// wmenubeg() starts a menu definition
// wmenuitem() defines a menu item
// wmenuend() ends a menu definition
// wmenuget() processes the defined menu
// ------------------------------------------------------------------
#include <gctype.h>
#include <cstdio>
#include <cstdlib>
#include <gmemdbg.h>
#include <gkbdcode.h>
#include <gkbdbase.h>
#include <gmoubase.h>
#include <gvidall.h>
#include <gwinall.h>
#include <gwinhelp.h>
#if defined(__USE_ALLOCA__)
#include <malloc.h>
#endif
// ------------------------------------------------------------------
int _overtagid;
int _finaltagid;
int gmnudropthrough = NO;
// ------------------------------------------------------------------
// prototypes for local functions
static _item_t* down_item(_item_t *curr);
static _item_t* left_item(_item_t *curr);
static _item_t* right_item(_item_t *curr);
static _item_t* up_item(_item_t *curr);
// ------------------------------------------------------------------
// menu item movement definitions
#define ITM_LT 0
#define ITM_RT 1
#define ITM_UP 2
#define ITM_DN 3
#define ITM_FR 4
#define ITM_LS 5
// ------------------------------------------------------------------
// array of function pointers to some of the item movement functions
static _item_t *(*mnu_funcs[4])(_item_t *) = {
left_item,
right_item,
up_item,
down_item
};
// ------------------------------------------------------------------
// flag used for initial display of menu selections
static int dispdesc=YES;
// ------------------------------------------------------------------
// this function will calculate the width of the selection bar
static int calc_bar_width(_menu_t *wmenu,_item_t *witem)
{
register int width;
width=strlen(witem->str);
if(wmenu->barwidth) width=wmenu->barwidth;
return(width);
}
// ------------------------------------------------------------------
// this function will calculate the window column
// at the center of the given menu item
static int calc_center_item(_item_t *item)
{
return( ((int)item->wcol) + (strlen(item->str)/2) );
}
// ------------------------------------------------------------------
// this function will hide the mouse cursor
// if mouse cursor mode is on
static void hide_mouse_cursor_mnu(void) {
#ifdef GOLD_MOUSE
if(gmou.FreeCursor())
gmou.HideCursor();
#endif
}
// ------------------------------------------------------------------
// this function will display the mouse
// cursor if mouse cursor mode is on
static void show_mouse_cursor_mnu(void) {
#ifdef GOLD_MOUSE
if(gmou.FreeCursor()) {
gmou.ShowCursor();
gmou.SetCursor(0,0xFFFF,((LGREY_|_LGREY)<<8));
}
#endif
}
// ------------------------------------------------------------------
// this function calls the given function
static void mnu_call_func(VfvCP func) {
_menu_t *menu;
int w;
int err;
hide_mouse_cursor_mnu();
menu=gwin.cmenu;
w=whandle();
err=whelpush();
(*func)();
wactiv(w);
if(!err) whelpop();
gwin.cmenu=menu;
show_mouse_cursor_mnu();
}
// ------------------------------------------------------------------
// this function will call a menu item's "after" function if it exists
static void call_after(_item_t *citem)
{
if(citem->after!=NULL)
mnu_call_func(citem->after);
}
// ------------------------------------------------------------------
// this function will call a menu item's "before" function if it exists
static void call_before(_item_t *citem)
{
if(citem->before!=NULL)
mnu_call_func(citem->before);
}
// ------------------------------------------------------------------
// this function closes the current menu's window and reactivates
// the menu window open prior to opening the current menu window
static void close_window(int w)
{
if(!gwin.cmenu->usecurr) {
hide_mouse_cursor_mnu();
wclose();
wactiv(w);
show_mouse_cursor_mnu();
}
}
// ------------------------------------------------------------------
// this function displays a menu selection, using selection bar if specified
static void disp_item(_item_t *witem,int bar)
{
#if defined(__USE_ALLOCA__)
char *buf = (char *)alloca(sizeof(vatch)*gvid->numcols);
#else
__extension__ char buf[sizeof(vatch)*gvid->numcols];
#endif
char ch;
vattr chattr;
_wrec_t* whp;
register const char* p;
register vatch* ptr=(vatch*)buf;
int i, textend,width,wcol,found=NO;
// if mouse cursor is on, temporarily hide it
hide_mouse_cursor_mnu();
// initialize width of output and end of text
p = witem->str;
width = calc_bar_width(gwin.cmenu,witem);
textend = gwin.cmenu->textpos+strlen(p)-1;
wgotoxy(witem->wrow,wcol=witem->wcol);
if (width > (gvid->numcols-2)) width = gvid->numcols - 2;
// display separators
if (witem->fmask & M_SEPAR)
{
const int &border = gwin.active->border;
const int &btype = gwin.active->btype;
const vattr &attr = gwin.active->loattr;
vatch line = vcatch(_box_table(btype, 1), attr);
if (border) *ptr++ = vcatch(_box_table(btype, 9), attr);
for (i = 0; i < width; i++) *ptr++ = line;
if (border) *ptr = vcatch(_box_table(btype, 10), attr);
int row = gwin.active->srow + witem->wrow + border;
int col = gwin.active->scol + wcol;
vputws(row, col, (vatch*)buf, width+2);
}
else
{
// display menu item including selection bar
for(i=0; i<width; i++) {
// see if currently in bar region. if so, then use
// a space for the character. otherwise use the
// character from the current position in the string
ch = ((i<gwin.cmenu->textpos) or (i>textend)) ? ' ' : (*p++);
// select attribute of character to be displayed based upon if
// selection bar was specified, if the menu item is non-selectable,
// if the character is a tag character, or none of the above.
if(bar)
chattr = gwin.cmenu->barattr;
else if(witem->fmask&M_NOSEL)
chattr = gwin.cmenu->noselattr;
else if((ch==witem->schar) and not found) {
found = YES;
chattr = gwin.cmenu->scharattr;
}
else
chattr = gwin.cmenu->textattr;
// display character in selected attribute
//wprintc(witem->wrow,wcol++,chattr,ch);
// Build menu line buffer
*ptr++ = vcatch(ch,chattr);
}
// Display complete buffer
wprintws(witem->wrow, wcol, (vatch*)buf, width);
}
// display text description, if one exists
if((witem->desc!=NULL) and dispdesc) {
whp = wfindrec(witem->dwhdl);
i = (1 + whp->ecol - whp->scol) - (whp->border ? 2 : 0);
sprintf(buf, "%-*.*s", i, i, witem->desc);
wwprints(witem->dwhdl, witem->dwrow, witem->dwcol, witem->dattr, buf);
}
// if mouse cursor is hidden, unhide it
show_mouse_cursor_mnu();
}
// ------------------------------------------------------------------
// this function finds the next menu selection down
static _item_t * down_item(_item_t *curr)
{
_item_t *best,*temp;
int brow,bcol,tcol,trow,crow,ccol,tdist,bdist;
// initialize best record to NULL
best=NULL;
brow=bcol=32767;
// calculate window column at center of current item
crow=(int)curr->wrow;
ccol=calc_center_item(curr);
// search backwards through linked list, testing each item
for(temp=gwin.cmenu->item;temp!=NULL;temp=temp->prev) {
// calculate window column at center of test item
trow=(int)temp->wrow;
tcol=calc_center_item(temp);
if(trow>crow) {
tdist=abs((ccol-tcol));
bdist=abs((ccol-bcol));
if((trow<brow) or ((trow==brow) and (tdist<bdist))) {
best=temp;
brow=trow;
bcol=tcol;
}
}
}
// if there wasn't an item downwards, then wrap around
if(best==NULL) {
if((temp=(_item_t*)throw_malloc(sizeof(_item_t)))==NULL) {
best=curr;
}
else {
*temp=*curr;
temp->wrow=-1;
best=down_item(temp);
throw_free(temp);
}
}
else
// see if menu selection is non-selectable
if(best->fmask&M_NOSEL)
best=down_item(best);
// return best record
return(best);
}
// ------------------------------------------------------------------
// this function finds the upper-leftmost menu selection
static _item_t * first_item(void)
{
_item_t *best,*temp;
// initialize best record to highest record in linked list
best=gwin.cmenu->item;
// search backwards through linked list, testing each item
for(temp=best->prev;temp!=NULL;temp=temp->prev) {
if((temp->wrow<best->wrow) or ((temp->wrow==best->wrow) and (temp->wcol<best->wcol)))
best=temp;
}
// see if menu selection is non-selectable
if(best->fmask&M_NOSEL) best=right_item(best);
// return best record
return(best);
}
// ------------------------------------------------------------------
// this is a recursive function that frees a menu and all of its submenus
static void free_menu(_menu_t *wmenu)
{
_item_t *witem;
// free all items in menu, including sub-menus
while(wmenu->item!=NULL) {
if(wmenu->item->child!=NULL) free_menu((_menu_t*)wmenu->item->child);
witem=wmenu->item->prev;
throw_free(wmenu->item);
wmenu->item=witem;
if(wmenu->item!=NULL) wmenu->item->next=NULL;
}
// free the menu itself
throw_free(wmenu);
}
// ------------------------------------------------------------------
// this function will find the bottom-rightmost menu selection
static _item_t * last_item(void)
{
_item_t *best,*temp;
int bcol;
// initialize best record to highest record in linked list
best=gwin.cmenu->item;
bcol=best->wcol;
// search backwards through linked list, testing each item
for(temp=best->prev;temp!=NULL;temp=temp->prev) {
if((temp->wrow>best->wrow) or ((temp->wrow==best->wrow) and (temp->wcol>bcol))) {
best=temp;
bcol=best->wcol;
}
}
// see if menu selection is non-selectable
if(best->fmask&M_NOSEL) best=left_item(best);
// return best record
return(best);
}
// ------------------------------------------------------------------
// this function is called after a menu bar move
static void post_move(_item_t *citem)
{
gwin.cmenu->citem=citem;
gwin.help=citem->help;
disp_item(citem,1);
call_before(citem);
}
// ------------------------------------------------------------------
// this function prepares for a menu bar move
static void pre_move(_item_t *citem)
{
disp_item(citem,0);
call_after(citem);
}
// ------------------------------------------------------------------
// this function moves the selection bar to another menu item,
// automatically taking care of necessary pre/post move actions
static _item_t * goto_item(_item_t *citem,int which)
{
_item_t *item;
if(which==ITM_FR) item=first_item();
else if(which==ITM_LS) item=last_item();
else item=(*mnu_funcs[which])(citem);
if(item!=citem) {
pre_move(citem);
post_move(citem=item);
}
return(citem);
}
// ------------------------------------------------------------------
// this function will find the menu selection to the left of current
static _item_t * left_item(_item_t *curr)
{
_item_t *best,*temp;
int wwidth,bpos,tpos,cpos;
// calculate window width and current position
wwidth=gwin.cmenu->ecol - gwin.cmenu->scol + 1;
cpos=(curr->wrow * wwidth) + curr->wcol;
// initialize best record to NULL, and best position to -1
best=NULL;
bpos=-1;
// search backwards through linked list, testing each item
for(temp=gwin.cmenu->item;temp!=NULL;temp=temp->prev) {
// calculate position of test each item
tpos=(temp->wrow*wwidth) + temp->wcol;
// compare position of test item with best item, current item
if((tpos>bpos) and (tpos<cpos)) {
best=temp;
bpos=tpos;
}
}
// if there wasn't a item to the left, then wrap around
if(best==NULL)
best=last_item();
else
// see if menu selection is non-selectable
if(best->fmask&M_NOSEL)
best=left_item(best);
// return best record
return(best);
}
// ------------------------------------------------------------------
// this function determines if the mouse cursor is on a menu item
#ifdef GOLD_MOUSE
static _item_t *mouse_on_item(_menu_t *menu,int mcrow,int mccol)
{
int srow,scol,border,start,end;
_item_t *item,*found;
found = NULL;
srow = menu->srow;
scol = menu->scol;
border = menu->btype==5?0:1;
for(item=menu->item;item!=NULL;item=item->prev) {
if(mcrow==(srow+border+item->wrow)) {
start = scol+border+item->wcol;
end = start+calc_bar_width(menu,item)-1;
if((mccol>=start) and (mccol<=end)) {
found=item;
break;
}
}
}
return(found);
}
#endif
// ------------------------------------------------------------------
static void pre_exit(int w,int close)
{
_menu_t *wmenu;
hide_mouse_cursor_mnu();
// if not using current window for menu, then close it
if(close) close_window(w);
// if at highest menu then free the whole menu structure
if(gwin.cmenu==gwin.menu) {
wmenu=gwin.menu->prev;
if(gwin.cmenu!=NULL)
free_menu(gwin.cmenu);
gwin.menu=wmenu;
if(gwin.menu!=NULL)
gwin.menu->next=NULL;
gwin.cmenu=gwin.menu;
}
}
// ------------------------------------------------------------------
// this function reads the mouse for input
static gkey read_mouse(_item_t* citem) {
#ifdef GOLD_MOUSE
register _item_t *item;
// if free-floating mouse cursor support is on
if(gmou.FreeCursor()) {
// clear mouse button queue
gmou.ClearEvents();
// loop until a key is pressed
while(!kbxhit() and gkbd.kbuf==NULL) {
// call the keyboard loop function
//if(gkbd.kbloop!=NULL)
//(*gkbd.kbloop)();
// if left button was pressed, and mouse cursor is on
// a selectable menu item, then move selection bar to
// that item, and select it. If mouse cursor is on
// a main menu item of a pull-down menu system, then
// stuff that item's selection character into the CXL
// keyboard buffer and return Esc to close the current
// pull-down menu.
gmou.GetLeftRelease();
if(gmou.Count()) {
item = mouse_on_item(gwin.cmenu,gmou.Row(),gmou.Column());
if(item == NULL) {
if(gwin.cmenu->menutype&M_PD) {
item = mouse_on_item(gwin.cmenu->parent,gmou.Row(),gmou.Column());
if(item and (!(item->fmask&M_NOSEL))) {
kbput(item->schar);
return Key_Esc;
}
}
}
else {
if(!(item->fmask&M_NOSEL)) {
if(citem != item) {
pre_move(citem);
gwin.cmenu->citem = citem = item;
post_move(item);
}
return Key_Ent;
}
}
}
// if right button was pressed, simulate pressing the Esc key
gmou.GetRightRelease();
if(gmou.Count())
return Key_Esc;
}
}
#endif
// return zero - it means a key was pressed
return 0;
}
// ------------------------------------------------------------------
// this function will find the menu selection to the right of current
static _item_t * right_item(_item_t *curr)
{
_item_t *best,*temp;
int wwidth,bpos,tpos,cpos;
// calculate window width and current position
wwidth=gwin.cmenu->ecol - gwin.cmenu->scol + 1;
cpos=(curr->wrow * wwidth) + curr->wcol;
// initialize best record to NULL, and best position to 32767
best=NULL;
bpos=32767;
// search backwards through linked list, testing items
for(temp=gwin.cmenu->item;temp!=NULL;temp=temp->prev) {
// calculate position of test item
tpos=(temp->wrow*wwidth) + temp->wcol;
// compare position of test item with best item, current item
if((tpos<bpos) and (tpos>cpos)) {
best=temp;
bpos=tpos;
}
}
// if there wasn't a item to the right, then wrap around
if(best==NULL)
best=first_item();
else
// see if menu selection is non-selectable
if(best->fmask&M_NOSEL)
best=right_item(best);
// return best record
return(best);
}
// ------------------------------------------------------------------
// this function finds the previous menu selection upwards
static _item_t * up_item(_item_t *curr)
{
_item_t *best,*temp;
int brow,bcol,tcol,crow,trow,ccol,tdist,bdist;
// initialize best record to NULL
best = NULL;
brow = -1;
bcol = 32767;
// calculate window column at center of current item
crow=(int)curr->wrow;
ccol=calc_center_item(curr);
// search backwards through linked list, testing items
for(temp=gwin.cmenu->item;temp!=NULL;temp=temp->prev) {
// calculate window column at center of test item
trow=(int)temp->wrow;
tcol=calc_center_item(temp);
if(trow<crow) {
tdist=abs(ccol-tcol);
bdist=abs(ccol-bcol);
if((trow>brow) or ((trow==brow) and (tdist<bdist))) {
best=temp;
brow=trow;
bcol=tcol;
}
}
}
// if there wasn't a item to the left, then wrap around
if(best==NULL) {
if((temp=(_item_t*)throw_malloc(sizeof(_item_t)))==NULL) {
best=curr;
}
else {
*temp=*curr;
temp->wrow=255;
best=up_item(temp);
throw_free(temp);
}
}
else
// see if menu selection is non-selectable
if(best->fmask&M_NOSEL)
best=up_item(best);
// return best record
return(best);
}
// ------------------------------------------------------------------
int wmenubeg(int srow, int scol, int erow, int ecol, int btype, vattr battr, vattr wattr, VfvCP open, int menutype) {
_menu_t* wmenu;
// if this is a submenu, then make sure that it is under a menu item
if(gwin.mlevel>gwin.ilevel) return(gwin.werrno=W_NOITMDEF);
// allocate memory for new menu record
if((wmenu=(_menu_t*)throw_malloc(sizeof(_menu_t)))==NULL)
return(gwin.werrno=W_ALLOCERR);
// if menu is not a submenu, make it a new base menu record
if(!gwin.mlevel) {
if(gwin.menu!=NULL) gwin.menu->next=wmenu;
wmenu->prev=gwin.menu;
wmenu->next=NULL;
wmenu->parent=NULL;
gwin.menu=gwin.cmenu=wmenu;
}
else {
if(menutype & M_PD)
gwin.cmenu->item->fmask |= M_HASPD; // Has a pull-down menu
gwin.cmenu->item->fmask &= ~M_CLOSE; // Don't close parent menu
wmenu->parent=gwin.cmenu;
gwin.cmenu = (_menu_t*)(gwin.cmenu->item->child = wmenu);
}
// save info in menu record
wmenu->srow=srow;
wmenu->scol=scol;
wmenu->erow=erow;
wmenu->ecol=ecol;
wmenu->btype=btype;
wmenu->battr=battr;
wmenu->loattr=battr;
wmenu->sbattr=battr;
wmenu->wattr=wattr;
wmenu->menutype=menutype;
wmenu->open=open;
wmenu->usecurr=NO;
wmenu->item=NULL;
wmenu->title = "";
wmenu->titlepos = -1;
wmenu->titleattr = BLACK_|_BLACK;
wmenu->shadattr = DEFATTR;
wmenu->items = 0;
// increment menu level
gwin.mlevel++;
// return normally
return(gwin.werrno=W_NOERROR);
}
// ------------------------------------------------------------------
int wmenuitem(int wrow, int wcol, const char* str, char schar, int tagid, int fmask, VfvCP select, gkey hotkey, int help) {
_item_t* witem;
// make sure that wmenubeg() or wmenubegc() has been called
if(!gwin.mlevel)
return (gwin.werrno=W_NOMNUBEG);
// allocate memory for new item record
witem = (_item_t*)throw_malloc(sizeof(_item_t));
if(witem==NULL)
return (gwin.werrno=W_ALLOCERR);
// add new menu item record to linked list
if(gwin.cmenu->item)
gwin.cmenu->item->next = witem;
witem->prev = gwin.cmenu->item;
witem->next = NULL;
gwin.cmenu->item = witem;
// save info in item record
witem->wrow = wrow;
witem->wcol = wcol;
witem->str = str;
witem->schar = schar;
witem->tagid = tagid;
witem->fmask = fmask;
witem->select = select;
witem->hotkey = hotkey;
witem->desc = NULL;
witem->dwhdl = -1;
witem->dwrow = 0;
witem->dwcol = 0;
witem->dattr = BLACK_|_BLACK;
witem->redisp = NO;
witem->help = help;
witem->child = NULL;
witem->before = NULL;
witem->after = NULL;
gwin.cmenu->items++;
int border = (gwin.cmenu->btype == 5) ? 0 : 1;
int width = 1 + (gwin.cmenu->ecol-border) - (gwin.cmenu->scol+border);
size_t _titlen = gwin.cmenu->title ? strlen(gwin.cmenu->title) : 0;
size_t _strlen = strlen(str);
size_t length = maximum_of_two(_strlen, _titlen);
if((int)length > width)
gwin.cmenu->ecol += length - width;
if(gwin.cmenu->menutype & M_VERT) {
int height = 1 + (gwin.cmenu->erow-border) - (gwin.cmenu->srow+border);
if(gwin.cmenu->items > height)
gwin.cmenu->erow += gwin.cmenu->items - height;
}
// set item level == menu level
gwin.ilevel = gwin.mlevel;
// return normally
return (gwin.werrno=W_NOERROR);
}
// ------------------------------------------------------------------
int wmenuend(int taginit, int menutype, int barwidth, int textpos, vattr textattr, vattr scharattr, vattr noselattr, vattr barattr) {
_item_t* item;
int w_width, border, found;
// make sure at least 1 menu item has been defined
if(not gwin.mlevel or (gwin.mlevel>gwin.ilevel))
return(gwin.werrno=W_NOITMDEF);
// make sure that the specified initial tagid matches the
// tagid of one of the defined menu items in this menu
for(found=NO,item=gwin.cmenu->item;item!=NULL;item=item->prev) {
if(item->tagid==taginit) {
found=YES;
break;
}
}
if(!found) return(gwin.werrno=W_INVTAGID);
// if bar width > window width, then bar width = window width
border=(gwin.cmenu->btype==5)?0:1;
w_width=(gwin.cmenu->ecol-border)-(gwin.cmenu->scol+border)+1;
if(barwidth>w_width) barwidth=w_width;
// add rest of menu information to menu record
gwin.cmenu->citem = NULL;
gwin.cmenu->tagcurr = taginit;
gwin.cmenu->menutype |= menutype;
gwin.cmenu->barwidth = barwidth;
gwin.cmenu->textpos = barwidth?textpos:0;
gwin.cmenu->textattr = textattr;
gwin.cmenu->scharattr = scharattr;
gwin.cmenu->noselattr = noselattr;
gwin.cmenu->barattr = barattr;
// set current menu pointer to parent menu
if((gwin.cmenu=gwin.cmenu->parent)==NULL) gwin.cmenu=gwin.menu;
// decrement menu and item levels
gwin.mlevel--;
gwin.ilevel--;
// return with no error
return(gwin.werrno=W_NOERROR);
}
// ------------------------------------------------------------------
int wmenuget() {
int valid, pulldown=NO, menuerr, winerr, err;
_item_t* citem;
_item_t* item;
int w = -1;
gkey xch;
char ch;
static int _depth = 0;
if (_depth == 0)
{
_overtagid = -1;
_finaltagid = -1;
}
// make sure we have a defined menu
if(gwin.cmenu==NULL) {
gwin.werrno=W_NOMNUDEF;
return(-1);
}
// make sure that wmenuend() was called
if(gwin.mlevel or gwin.ilevel) {
gwin.werrno=W_NOMNUEND;
return(-1);
}
// open menu's window (unless menu is to use current window)
if(!gwin.cmenu->usecurr) {
w=whandle();
hide_mouse_cursor_mnu();
if(!wopen(gwin.cmenu->srow,gwin.cmenu->scol,gwin.cmenu->erow,gwin.cmenu->ecol,gwin.cmenu->btype,gwin.cmenu->battr,gwin.cmenu->wattr,gwin.cmenu->sbattr,gwin.cmenu->loattr))
return -1;
if(gwin.cmenu->shadattr != DEFATTR)
wshadow(gwin.cmenu->shadattr);
if(gwin.cmenu->title and *gwin.cmenu->title)
wtitle(gwin.cmenu->title, gwin.cmenu->titlepos, gwin.cmenu->titleattr);
show_mouse_cursor_mnu();
// save environment info, call menu open
// function, then restore environment info
if(gwin.cmenu->open!=NULL)
mnu_call_func(gwin.cmenu->open);
}
// if mouse cursor mode is on, show cursor
show_mouse_cursor_mnu();
// find first item in linked list
if((item=gwin.cmenu->item)!=NULL) for(;item->prev!=NULL;item=item->prev);
// display all menu items
dispdesc=NO;
valid=NO;
while(item!=NULL) {
disp_item(item,0);
if(!(item->fmask&M_NOSEL)) valid=YES;
item=item->next;
}
dispdesc=YES;
// make sure there is at least 1 selectable menu item
if(!valid) {
pre_exit(w,YES);
gwin.werrno=W_NOSELECT;
return(-1);
}
// search linked list of item records for the item matching
// the last item. If there was no last item, search for
// the initial tag ID position. If no initial tag ID position
// was specified, then find the upper-leftmost menu item.
citem=NULL;
if(gwin.cmenu->menutype&M_SAVE) {
for(citem=gwin.cmenu->item;citem!=NULL;citem=citem->prev) {
if((gwin.cmenu->citem==citem) and not (citem->fmask&M_NOSEL))
break;
}
}
if(citem==NULL) {
citem=wmenuifind(gwin.cmenu->tagcurr);
if((citem==NULL) or (citem->fmask&M_NOSEL)) citem=first_item();
}
// call the current menu item's 'before'
// function and display current menu item
post_move(citem);
// main process of function
for(;;) {
// update current menu item and help category
gwin.cmenu->citem=citem;
gwin.help=citem->help;
// read mouse/keyboard for keypress, then test the keypress
gwin.menu->hotkey = false;
gkbd.inmenu=true;
xch = read_mouse(citem);
citem=gwin.cmenu->citem;
if(!xch) {
xch = getxch();
}
gkbd.inmenu=false;
_overtagid = citem->tagid;
switch(xch) {
case Key_Esc:
// if Esc checking is on, erase selection bar,
// free menu records and return to caller
if(gwin.esc or (gwin.cmenu!=gwin.menu)) {
ESCAPE_KEY:
pre_move(citem);
pre_exit(w,YES);
gwin.werrno=W_ESCPRESS;
return(-1);
}
break;
case Key_Home:
// hide selection bar and find upper-leftmost menu item
citem=goto_item(citem,ITM_FR);
break;
case Key_Lft:
// if current menu is a pull-down menu,
// then erase selection bar, free menu records,
// and return special code to caller
if(gwin.cmenu->menutype&M_PD) {
pre_move(citem);
pre_exit(w,YES);
gwin.werrno=W_NOERROR;
return(M_PREVPD);
}
// if current menu is a horizontal menu, then hide
// selection bar and find menu item to the left
if(gwin.cmenu->menutype&M_HORZ)
citem=goto_item(citem,ITM_LT);
// if pull-down menu flag is set, select this item
if(pulldown and (citem->child!=NULL))
goto ENTER;
break;
case Key_Up:
// if current menu is a vertical menu, then hide
// selection bar and find menu item upwards
if(gwin.cmenu->menutype&(M_VERT|M_PD))
citem=goto_item(citem,ITM_UP);
break;
case Key_Rgt:
// if current menu is a pull-down menu,
// then erase selection bar, free menu records,
// and return special code to caller
if(gwin.cmenu->menutype&M_PD) {
pre_move(citem);
pre_exit(w,YES);
gwin.werrno=W_NOERROR;
return(M_NEXTPD);
}
// if current menu is a horizontal menu, then hide
// selection bar and find menu item to the right
if(gwin.cmenu->menutype&M_HORZ)
citem=goto_item(citem,ITM_RT);
// if pulldown flag is set, then select this item
if(pulldown and (citem->child!=NULL))
goto ENTER;
break;
case Key_Dwn:
// if current item has a pull-down menu, select it
if(citem->fmask&M_HASPD)
goto ENTER;
// if current menu is a vertical menu, then hide
// selection bar and find menu item downwards
if(gwin.cmenu->menutype&(M_VERT|M_PD))
citem=goto_item(citem,ITM_DN);
break;
case Key_End:
// hide selection bar and find
// lower-rightmost menu item
citem=goto_item(citem,ITM_LS);
break;
case Key_Ent:
ENTER:
// if current menu item has a pull-down menu
// attached, then set the pulldown flag
if(citem->fmask&M_HASPD)
pulldown=YES;
// display menu item with selection bar
disp_item(citem,1);
menuerr=0;
// if current menu item has a child menu
if(citem->child!=NULL) {
// save environment info, process child
// menu, then restore environment info
gwin.cmenu=(_menu_t*)citem->child;
hide_mouse_cursor_mnu();
err=whelpush();
_depth++;
menuerr=wmenuget();
_depth--;
winerr=gwin.werrno;
if(!err) whelpop();
show_mouse_cursor_mnu();
gwin.cmenu=gwin.cmenu->parent;
// if an error was returned by
// child menu, free menu records
// and pass error code to caller
if((menuerr==-1) and (winerr!=W_ESCPRESS)) {
call_after(citem);
menuerr=winerr;
pre_exit(w,YES);
gwin.werrno=menuerr;
return(-1);
}
}
// if the M_CLOSB feature is on, then close the menu's
// window before the selection function is called.
if(citem->fmask&M_CLOSB) close_window(w);
// this is used as a flag to see if the selection bar's
// position has been changed by the select function.
gwin.cmenu->tagcurr=-1;
// if current menu item has a select function, call it
if(citem->select!=NULL)
mnu_call_func(citem->select);
// if the M_CLOSB feature is on, then free the current
// menu a before the selection function is called.
if(citem->fmask&M_CLOSB) {
call_after(citem);
_finaltagid = citem->tagid;
pre_exit(w,NO);
gwin.werrno=W_NOERROR;
return _finaltagid;
}
// check all menu items in current menu to
// see if their redisplay flag has been set
for(item=gwin.cmenu->item;item!=NULL;item=item->prev) {
if(item->redisp) {
disp_item(item,(item==citem));
item->redisp=NO;
}
}
// see if selection bar position was changed by select
// function. if so, then move selection bar to new item
if(gwin.cmenu->tagcurr!=-1) {
item=wmenuifind(gwin.cmenu->tagcurr);
if((item!=NULL) and not (item->fmask&M_NOSEL)) {
pre_move(citem);
post_move(gwin.cmenu->citem=citem=item);
break;
}
}
// if current menu item has a pull-down attached
if(citem->fmask&M_HASPD) {
// if child menu returned previous pull-down menu
// flag, find menu item to the left and select it
if(menuerr==M_PREVPD) {
citem=goto_item(citem,ITM_LT);
if(citem->fmask&M_HASPD) goto ENTER;
break;
}
// if child menu returned next pull-down menu
// flag, find menu item to the right and select it
if(menuerr==M_NEXTPD) {
citem=goto_item(citem,ITM_RT);
if(citem->fmask&M_HASPD) goto ENTER;
break;
}
}
// turn off pulldown flag
pulldown=NO;
// if child menu returned an exit-all-menus flag,
// then free menu records and pass exit-all-menus
// flag onto caller
if((menuerr==M_EXITALL) or (citem->fmask&M_CLALL)) {
disp_item(citem,1);
call_after(citem);
if(citem->fmask&M_CLALL)
if(_finaltagid == -1)
_finaltagid = citem->tagid;
pre_exit(w,YES);
gwin.werrno=W_NOERROR;
return M_EXITALL;
}
// unless an exit-this-menu flag was returned by the
// child menu, or current item has close-menu
// specified, free menu records, and return tag
// identifier of current menu item
if((citem->child!=NULL) or (citem->select!=NULL))
if((menuerr!=M_EXIT) and (not (citem->fmask&M_CLOSE)))
break;
call_after(citem);
_finaltagid = citem->tagid;
pre_exit(w,YES);
gwin.werrno=W_NOERROR;
return _finaltagid;
default:
// separate ASCII code from keypress code, if ASCII
// code is zero, then it must be an extended key
ch = char(xch & 0xFF);
if (!ch and gmnudropthrough)
{
if((xch != Key_PgDn) and (xch != Key_PgUp))
kbput(xch);
goto ESCAPE_KEY;
}
// scan through list of items for one that
// has a tag identifier matching keypress
valid=YES;
item=citem->next;
for(;;) {
while(item!=NULL) {
if ((g_toupper(ch)==g_toupper(item->schar)) && !(item->fmask & M_NOSEL))
{
if (!gwin.menu->hotkey) _overtagid = item->tagid;
goto FARBREAK;
}
if(citem==item) {
valid=NO;
goto FARBREAK;
}
item=item->next;
}
for(item=gwin.cmenu->item; item->prev!=NULL; item=item->prev) {}
}
FARBREAK:
// if a matching tag identifier was found,
// then hide selection bar, and if quick-key
// selection is allowed, select the found menu item
if(valid) {
if(item!=citem) {
pre_move(citem);
post_move(gwin.cmenu->citem=citem=item);
}
if(!(gwin.cmenu->menutype&M_NOQS)) goto ENTER;
}
}
}
}
// ------------------------------------------------------------------
// Starts a menu definition in active window
int wmenubegc() {
// call wmenubeg() using current window parameters
if(wmenubeg(gwin.active->srow,
gwin.active->scol,
gwin.active->erow,
gwin.active->ecol,
gwin.active->btype,
gwin.active->battr,
gwin.active->wattr,
NULL)) {
return gwin.werrno;
}
// turn on use-current-window flag
gwin.cmenu->usecurr=YES;
// return normally
return gwin.werrno=W_NOERROR;
}
// ------------------------------------------------------------------
static _item_t* search_menu(_menu_t* menu, int tagid) {
_item_t *witem, *item;
// do while more items in this menu
for(witem=menu->item; witem!=NULL; witem=witem->prev) {
// if tagid of found item matches item we're
// searching for, then return that item's address
if(witem->tagid==tagid)
return witem;
// if current item has a child menu, search it
if(witem->child!=NULL) {
item = search_menu((_menu_t*)witem->child,tagid);
if(item!=NULL)
return item;
}
}
// return address of item found
return witem;
}
// ------------------------------------------------------------------
// Finds item record in a menu structure
_item_t* wmenuifind(int tagid) {
_item_t* item;
// check for existance of a menu
if(gwin.cmenu==NULL) {
gwin.werrno=W_NOMNUDEF;
return NULL;
}
// start search process at root of menu structure
item = search_menu(gwin.menu,tagid);
// return to caller
gwin.werrno = (item==NULL) ? W_NOTFOUND : W_NOERROR;
return item;
}
// ------------------------------------------------------------------
// Adds a text description to menu item
int wmenuitxt(int whdl, int wrow, int wcol, vattr attr, const char* str) {
// make sure at least 1 menu item has been defined
if(!gwin.mlevel or gwin.mlevel>gwin.ilevel)
return gwin.werrno=W_NOITMDEF;
// add description info to menu record
_item_t* citem = gwin.cmenu->item;
citem->dwhdl = whdl;
citem->dwrow = wrow;
citem->dwcol = wcol;
citem->dattr = attr;
citem->desc = str;
// return normally
return gwin.werrno=W_NOERROR;
}
// ------------------------------------------------------------------
int wmenuiba(VfvCP before, VfvCP after) {
// make sure at least 1 menu item has been defined
if(!gwin.mlevel or gwin.mlevel > gwin.ilevel)
return(gwin.werrno=W_NOITMDEF);
// update menu item record
gwin.cmenu->item->before = before;
gwin.cmenu->item->after = after;
// return normally
return (gwin.werrno=W_NOERROR);
}
// ------------------------------------------------------------------
int wmenuidsab(int tagid) {
struct _item_t *item;
// check for existance of a menu
if(gwin.cmenu==NULL)
return (gwin.werrno=W_NOMNUDEF);
// find address of requested menu item
if((item=wmenuifind(tagid))==NULL)
return gwin.werrno;
// disable menu item by making it nonselectable
item->fmask |= M_NOSEL;
// set menu item's redisplay flag
item->redisp = true;
// return normally
return (gwin.werrno=W_NOERROR);
}
// ------------------------------------------------------------------
int wmenuienab(int tagid) {
struct _item_t *item;
// check for existance of a menu
if(gwin.cmenu==NULL)
return (gwin.werrno=W_NOMNUDEF);
// find address of requested menu item
if((item=wmenuifind(tagid))==NULL)
return gwin.werrno;
// enable menu item by making it selectable
item->fmask &= (~M_NOSEL);
// set menu item's redisplay flag
item->redisp = true;
// return normally
return (gwin.werrno=W_NOERROR);
}
// ------------------------------------------------------------------
int wmenuinext(int tagid) {
// see if tagid is valid
if(wmenuifind(tagid)==NULL)
return gwin.werrno;
// set current menu's current tagid to input tagid
wmenumcurr()->tagcurr = tagid;
// return normally
return (gwin.werrno=W_NOERROR);
}
// ------------------------------------------------------------------