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deb-goldedplus/goldlib/gall/gftnnlfd.h

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2000-02-25 10:15:17 +00:00
// This may look like C code, but it is really -*- C++ -*-
// ------------------------------------------------------------------
// The Goldware Library
// Copyright (C) 1990-1999 Odinn Sorensen
// Copyright (C) 1999-2000 Alexander S. Aganichev
// ------------------------------------------------------------------
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this program; if not, write to the Free
// Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
// MA 02111-1307, USA
// ------------------------------------------------------------------
// $Id$
// ------------------------------------------------------------------
// FrontDoor Nodelist Indexing.
// Derived from code kindly provided by Scott Dudley.
// ------------------------------------------------------------------
#ifndef __gftnnlfd_h
#define __gftnnlfd_h
// ------------------------------------------------------------------
#include <gftnnl.h>
// ------------------------------------------------------------------
#if defined(GOLD_CANPACK)
#pragma pack(1)
#endif
struct _FDHdr {
word rsvd1;
byte rsvd2;
word master_idx;
};
// ------------------------------------------------------------------
// The four-byte header at the beginning of each Btree block
struct _FDInf {
char nodes;
word index;
char rsvd[2];
};
// ------------------------------------------------------------------
// Layout of first record
struct _FDCtl {
_FDInf inf;
_FDHdr hdr;
char stuff[246];
byte unknown;
char nl_ext[3];
};
// ------------------------------------------------------------------
// Masks for the nlofs member
const ulong IN_FDNODE = 0x01000000UL; // Data in FDNODE.FD
const ulong IN_FDNET = 0x10000000UL; // Data in FDNET.PVT
const ulong IN_FDPOINT = 0x20000000UL; // Data in FDPOINT.PVT
// ------------------------------------------------------------------
struct _FDGdx {
dword nlofs;
word block_num;
};
// ------------------------------------------------------------------
// A FrontDoor USERLIST.FDX record
struct _FDUdx {
dword nlofs; // Index into raw nodelist.
word block_num; // Block number (used in index recs only)
word rsvd1; // Unknown
byte rsvd2; // Unknown - always '\x18'
char name[15]; // Space-padded, uppercase
byte zone_hi; // MSB of zone
byte zone_lo; // LSB of zone
byte net_hi; // MSB of net
byte net_lo; // LSB of net
byte node_hi; // MSB of node
byte node_lo; // LSB of node
byte point_hi; // MSB of point
byte point_lo; // LSB of point
byte type; // See TYPE_XXX
};
// ------------------------------------------------------------------
// Structure of a B-Tree data block in USERLIST.FDX. This structure
// is always 1061 bytes long, and the file length is always a
// multiple of this
struct _FDUdb {
_FDInf inf;
_FDUdx udx[32];
};
// ------------------------------------------------------------------
// A FrontDoor NODELIST.FDX record
struct _FDFdx {
dword nlofs; // Index into raw nodelist.
word block_num; // Block number (used in index recs only)
word rsvd1; // Unknown
byte rsvd2; // Unknown - always '\x0e'
byte zone_hi; // MSB of zone
byte zone_lo; // LSB of zone
byte net_hi; // MSB of net
byte net_lo; // LSB of net
byte node_hi; // MSB of node
byte node_lo; // LSB of node
byte point_hi; // MSB of point
byte point_lo; // LSB of point
word host_route; // Net# for host routng, or 0 if none
word hub_route; // Hub# for hub routing, or 0 if none
byte type; // See TYPE_XXX
byte sentinel; // Always 0xFF
};
// ------------------------------------------------------------------
// Structure of a B-Tree data block in NODELIST.FDX. This structure
// is always 741 bytes long, and the file length is always a multiple
// of this
struct _FDFdb {
_FDInf inf;
_FDFdx fdx[32];
};
// ------------------------------------------------------------------
// B-Tree common data block with union for convenience
struct _FDBlk {
_FDInf info;
union {
_FDUdx name[32];
_FDFdx addr[32];
} node;
};
// ------------------------------------------------------------------
// The private Nodelist Database (FDNODE.FDA) has the following record
// format. Note that the char[] fields are in Pascal fashion. The first
// byte is the length byte. The actual string starts at [1] and the
// string is not NUL terminated.
// Status
#define ISZC 1
#define ISRC 2
#define ISNC 3
#define ISHUB 4
#define ISPVT 5
#define ISHOLD 6
#define ISDOWN 7
#define ISPOINT 9
// Capability flags
#define CMflag 0x00000002L
#define MOflag 0x00000004L
#define HSTflag 0x00000008L
#define H96flag 0x00000010L
#define PEPflag 0x00000020L
#define MAXflag 0x00000040L
#define XXflag 0x00000080L
#define XBflag 0x00000100L
#define XRflag 0x00000200L
#define XPflag 0x00000400L
#define XWflag 0x00000800L
#define MNPflag 0x00001000L
#define HST14flag 0x00002000L
#define V32flag 0x00004000L
#define V33flag 0x00008000L
#define V34flag 0x00010000L
#define V42flag 0x00020000L
#define XCflag 0x00040000L
#define XAflag 0x00080000L
#define V42bflag 0x00100000L
#define V32bflag 0x00200000L
#define HST16flag 0x00400000L
#define LOflag 0x00800000L
#define ZYXflag 0x01000000L
#define UISDNAflag 0x02000000L
#define UISDNBflag 0x04000000L
#define UISDNCflag 0x08000000L
#define FAXflag 0x10000000L
// MaxBaud field
#define ISBAUD300 2
#define ISBAUD1200 4
#define ISBAUD2400 5
#define ISBAUD4800 6
#define ISBAUD7200 10
#define ISBAUD9600 7
#define ISBAUD12000 11
#define ISBAUD14400 12
#define ISBAUD16800 13
#define ISBAUD19200 14
#define ISBAUD38400 15
#define ISBAUD57600 16
#define ISBAUD64000 17
#define ISBAUD76800 18
#define ISBAUD115200 19
// Record structure
struct _FDFdn {
long erased; // Used to signal erased status
byte status; // Zone, host, hub, etc.
word node; // Network address
word net; //
word zone; //
word point; //
word routnode; // Default routing within zone
word routnet; //
word cost; // Cost per minute for system
long capability; // Capability flags
byte maxbaud; // Maximum baud rate
char name[31]; // Name of system
char telephone[41]; // Raw telephone number
char location[41]; // Location of system
char user[37]; // SysOp name
char selecttag[4]; // Group field
};
// ------------------------------------------------------------------
//
struct _FDStk {
uint blockno;
uint block_num;
int maxnodes;
int node;
};
// ------------------------------------------------------------------
struct _FDstate {
uint depth;
_FDStk stack[8];
int blockno;
int node;
};
#if defined(GOLD_CANPACK)
#pragma pack()
#endif
// ------------------------------------------------------------------
class ftn_frontdoor_nodelist_index : public ftn_nodelist_index_base {
bool is_intermail;
int fdfd;
int nfd;
int pfd;
int ppfd;
int ufd;
int xfd;
_FDCtl ctl;
_FDBlk block;
uint blocksize;
uint blockno;
uint maxblockno;
uint lastblockno;
int node;
_FDStk stack[8];
uint depth;
_FDstate state;
char nodelist[13];
long nodelistoffset;
char searchname[16];
ftn_addr searchaddr;
const _FDUdx& namerec() const;
const _FDFdx& addrrec() const;
const _FDGdx& noderec() const;
void getaddr(ftn_addr& addr) const;
void getblock();
int namecmp() const;
int addrcmp() const;
void getstatus(char* status, int type) const;
void fetchdata();
void getnodedata();
void push();
void pop();
bool prevnode();
bool nextnode();
void compare() { exactmatch = not (namebrowse ? namecmp() : addrcmp()); }
bool search();
#ifdef DEBUG
void printnode() const;
#endif
public:
ftn_frontdoor_nodelist_index();
virtual ~ftn_frontdoor_nodelist_index();
bool can_browse_name() const { return true; }
bool can_browse_address() const { return true; }
bool open();
void close();
bool find(const char* name);
bool find(const ftn_addr& addr);
bool previous();
bool next();
void first();
void last();
void push_state();
void pop_state();
const char* index_name() const;
const char* nodelist_name() const;
};
// ------------------------------------------------------------------
#endif
// ------------------------------------------------------------------