130 lines
2.8 KiB
C
130 lines
2.8 KiB
C
|
// This may look like C code, but it is really -*- C++ -*-
|
||
|
|
||
|
// ------------------------------------------------------------------
|
||
|
// The Goldware Library
|
||
|
// Copyright (C) 1990-1999 Odinn Sorensen
|
||
|
// ------------------------------------------------------------------
|
||
|
// This library is free software; you can redistribute it and/or
|
||
|
// modify it under the terms of the GNU Library General Public
|
||
|
// License as published by the Free Software Foundation; either
|
||
|
// version 2 of the License, or (at your option) any later version.
|
||
|
//
|
||
|
// This library is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
// Library General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Library General Public
|
||
|
// License along with this program; if not, write to the Free
|
||
|
// Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
|
||
|
// MA 02111-1307, USA
|
||
|
// ------------------------------------------------------------------
|
||
|
// $Id$
|
||
|
// ------------------------------------------------------------------
|
||
|
// Sound interface class.
|
||
|
// ------------------------------------------------------------------
|
||
|
|
||
|
#ifndef __gsndall_h
|
||
|
#define __gsndall_h
|
||
|
|
||
|
|
||
|
// ------------------------------------------------------------------
|
||
|
|
||
|
#include <gsndsapi.h>
|
||
|
#ifdef __OS2__
|
||
|
#define INCL_BASE
|
||
|
#include <os2.h>
|
||
|
#endif
|
||
|
#ifdef __WIN32__
|
||
|
#include <windows.h>
|
||
|
#endif
|
||
|
|
||
|
|
||
|
// ------------------------------------------------------------------
|
||
|
|
||
|
#ifdef DEBUG
|
||
|
extern int debug;
|
||
|
#endif
|
||
|
|
||
|
|
||
|
// ------------------------------------------------------------------
|
||
|
|
||
|
class gsnd {
|
||
|
|
||
|
protected:
|
||
|
|
||
|
#if defined(__MSDOS__)
|
||
|
int mpx;
|
||
|
#if defined(__DJGPP__) or (defined(__WATCOMC__) and defined(__386__))
|
||
|
int buffer;
|
||
|
#else
|
||
|
char* buffer;
|
||
|
#endif
|
||
|
gsapidata* data;
|
||
|
uint key_value;
|
||
|
int call_api(uint al, uint bx=0);
|
||
|
#endif
|
||
|
|
||
|
int api_open;
|
||
|
int file_open;
|
||
|
|
||
|
void free_buffer();
|
||
|
|
||
|
public:
|
||
|
|
||
|
gsnd();
|
||
|
~gsnd();
|
||
|
|
||
|
// API open/close
|
||
|
int open_api();
|
||
|
int close_api();
|
||
|
|
||
|
// Sound file open/close
|
||
|
int open(const char* file);
|
||
|
int close();
|
||
|
|
||
|
// Sound play and control
|
||
|
int play(uint sample_rate=0);
|
||
|
int stop();
|
||
|
int pause();
|
||
|
int resume();
|
||
|
int break_loop(int method=0);
|
||
|
void speaker(int onoff);
|
||
|
|
||
|
// Information
|
||
|
uint get_sample_rate();
|
||
|
int api_is_open() { return api_open; }
|
||
|
int is_playing();
|
||
|
};
|
||
|
|
||
|
|
||
|
// ------------------------------------------------------------------
|
||
|
|
||
|
class gsound {
|
||
|
|
||
|
protected:
|
||
|
|
||
|
int installed;
|
||
|
|
||
|
public:
|
||
|
|
||
|
gsound();
|
||
|
~gsound();
|
||
|
|
||
|
int load(const char* file);
|
||
|
int unload();
|
||
|
int play();
|
||
|
int stop();
|
||
|
|
||
|
int is_playing();
|
||
|
|
||
|
int is_installed() { return installed; }
|
||
|
};
|
||
|
|
||
|
|
||
|
// ------------------------------------------------------------------
|
||
|
|
||
|
#endif
|
||
|
|
||
|
// ------------------------------------------------------------------
|