2000-02-25 11:04:07 +00:00
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// ------------------------------------------------------------------
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// GoldED+
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// Copyright (C) 1990-1999 Odinn Sorensen
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// Copyright (C) 1999-2000 Alexander S. Aganichev
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// ------------------------------------------------------------------
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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// MA 02111-1307 USA
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// ------------------------------------------------------------------
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// $Id$
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// ------------------------------------------------------------------
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// Global data.
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// ------------------------------------------------------------------
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#include <golded.h>
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#include <gcprot.h>
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// ------------------------------------------------------------------
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// Various global data
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glog LOG;
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gareafile* AFILE = NULL;
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CfgGed* CFG = NULL;
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LangGed* LNG = NULL;
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NodeIxl* NODE = NULL;
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Qwk* QWK = NULL;
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GoldedCfgEdit* EDIT = NULL;
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uint locpost=0, netpost=0, echopost=0;
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Subj information = "";
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Area* AA = NULL;
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char m_title[80]; // Menu title string
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int m_titlepos; // Menu title position
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int m_titleattr; // Menu title color
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char* tconv;
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int AreaKeys = 0;
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int ReadKeys = 0;
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int ListKeys = 0;
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int NodeKeys = 0;
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int EditKeys = 0;
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int FileKeys = 0;
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list<CmdKey>::iterator AreaKey, ReadKey, ListKey, NodeKey, EditKey, FileKey;
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int inforow = 18;
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char goldmark = ' ';
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int startecho = -1;
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Echo stecho;
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int fieldupd = 2; // State of field mode in winpdef()
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int CurrArea = 0;
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int OrigArea = 0;
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Esc* MNETable = NULL;
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Esc* I51Table = NULL;
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Esc* CompTable = NULL;
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Chs* CharTable = NULL;
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EscTab* CompTP = NULL;
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EscTab* I51TP = NULL;
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EscTab* MNETP = NULL;
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ChsTab* ChsTP = NULL;
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bool quiet = true;
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bool ignore = false;
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int cfgerrors = 0;
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bool veryverbose = false;
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bool shellvid = true;
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2000-11-06 14:26:34 +00:00
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vsavebuf* oldscreen = NULL;
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2000-02-25 11:04:07 +00:00
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bool disablesound = false;
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int _in_editor = NO;
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int _in_msglist = NO;
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int savedirect = NO;
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void(*SIGINT_OldHandler)(void) = NULL;
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int arealistnumgrps = false;
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int startupscan_success = false;
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// ------------------------------------------------------------------
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// 0 1 2 3 4 5 6 7 8 9 10 11
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Win gold_color1[16] = {
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{5, { 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0}, 2}, // Back 0
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{5, { 31, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 1}, // Stat 1
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{0, { 15, 14, 14, 7, 12, 7, 7, 9, 7, 7, 7, 14}, 0}, // Brag 2
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{0, { 7, 9, 14, 31, 15, 7, 7, 7, 7, 7, 7, 9}, 0}, // Area 3
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{0, { 7, 7, 15, 14, 113, 8, 15, 79, 15, 15, 8, 7}, 5}, // Read 4
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{0, { 7, 9, 14, 7, 15, 7, 15, 113, 7, 7, 7, 9}, 0}, // Head 5
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{0, { 7, 12, 14, 31, 15, 8, 7, 7, 7, 7, 7, 12}, 0}, // Ask 6
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{0, { 7, 12, 14, 31, 15, 8, 7, 2, 12, 15, 7, 12}, 0}, // Menu 7
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{0, { 7, 14, 7, 79, 15, 7, 7, 7, 7, 7, 7, 14}, 0}, // Help 8
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{3, { 7, 12, 14, 31, 15, 8, 7, 7, 7, 7, 7, 12}, 0}, // Cfg 9
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{0, { 15, 12, 14, 7, 7, 7, 7, 7, 7, 7, 7, 12}, 0}, // Info 10
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{3, { 7, 12, 14, 31, 15, 8, 7, 7, 7, 7, 7, 12}, 0}, // Cfgb 11
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{0, { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15}, 0}, // Style 12
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{0, { 7, 7, 7, 7, 7, 7, 7, 8, 7, 7, 7, 7}, 0}, // Shad 13
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{0, { 0, 0, 0, 0, 0, 0, 8, 15, 0, 0, 0, 0}, 0}, // Read2 14
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};
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// ------------------------------------------------------------------
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// 0 1 2 3 4 5 6 7 8 9
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Win gold_color2[16] = {
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{5, { 240, 15, 7, 7, 7, 7, 7, 7, 7, 7, 7, 15}, 2}, // Back 0
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{5, { 143, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 1}, // Stat 1
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{0, { 15, 14, 14, 7, 12, 7, 7, 9, 7, 7, 7, 14}, 0}, // Brag 2
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{0, { 240, 241, 244, 143, 244, 7, 7, 7, 7, 7, 7, 241}, 0}, // Area 3
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{0, { 241, 240, 242, 244, 64, 248, 240, 64, 240, 240, 248, 240}, 5}, // Read 4
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{0, { 135, 142, 142, 135, 143, 7, 143, 64, 135, 135, 7, 142}, 0}, // Head 5
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{0, { 224, 230, 232, 143, 228, 231, 7, 7, 7, 7, 7, 230}, 0}, // Ask 6
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{0, { 112, 126, 116, 143, 126, 120, 117, 113, 125, 121, 7, 126}, 0}, // Menu 7
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{0, { 135, 142, 7, 228, 143, 7, 7, 7, 7, 7, 7, 142}, 0}, // Help 8
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{3, { 224, 230, 232, 143, 228, 231, 7, 7, 7, 7, 7, 230}, 0}, // Cfg 9
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{0, { 15, 12, 14, 7, 7, 7, 7, 7, 7, 7, 7, 12}, 0}, // Info 10
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{3, { 240, 241, 244, 143, 244, 7, 7, 7, 7, 7, 7, 241}, 0}, // Cfgb 11
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{0, { 249, 249, 249, 249, 249, 249, 249, 249, 249, 249, 249, 249}, 0}, // Style 12
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{0, { 7, 7, 7, 7, 7, 7, 7, 8, 7, 7, 7, 7}, 0}, // Shad 13
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{0, { 0, 0, 0, 0, 0, 0, 248, 241, 0, 0, 0, 0}, 0}, // Read2 14
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};
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// ------------------------------------------------------------------
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// 0 1 2 3 4 5 6 7 8 9
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Win gold_mono1[16] = {
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{5, { 15, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0}, 2}, // Back 0
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{5, { 112, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 1}, // Stat 1
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{0, { 15, 7, 15, 7, 15, 7, 7, 7, 7, 7, 7, 7}, 0}, // Brag 2
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{0, { 7, 7, 15, 112, 15, 7, 7, 7, 7, 7, 7, 7}, 0}, // Area 3
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{0, { 7, 7, 15, 15, 112, 15, 7, 7, 7, 7, 15, 7}, 5}, // Read 4
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{0, { 7, 7, 15, 7, 15, 7, 112, 15, 7, 7, 7, 7}, 0}, // Head 5
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{0, { 112, 112, 112, 15, 15, 7, 7, 7, 7, 7, 7, 112}, 0}, // Ask 6
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{0, { 7, 7, 112, 112, 15, 7, 15, 15, 15, 15, 7, 7}, 0}, // Menu 7
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{0, { 112, 112, 7, 15, 112, 7, 7, 7, 7, 7, 7, 112}, 0}, // Help 8
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{3, { 7, 7, 112, 112, 15, 7, 7, 7, 7, 7, 7, 7}, 0}, // Cfg 9
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{0, { 15, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 0}, // Info A
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{3, { 7, 7, 112, 112, 15, 7, 7, 7, 7, 7, 7, 7}, 0}, // Cfgb B
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{0, { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 0}, // Style C
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{0, { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 0}, // Shad F
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{0, { 0, 0, 0, 0, 0, 0, 7, 15, 0, 0, 0, 0}, 0}, // Read2 14
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};
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// ------------------------------------------------------------------
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// Deallocate CFG at exit
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2000-11-06 14:26:34 +00:00
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void CfgReset(void) {
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2000-02-25 11:04:07 +00:00
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throw_delete(QWK);
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throw_delete(EDIT);
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throw_delete(AFILE);
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if(NODE)
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throw_xrelease(NODE->nodelist);
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throw_xrelease(NODE);
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throw_delete(CFG);
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}
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// ------------------------------------------------------------------
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// Assign default CFG values
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void CfgInit() {
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CFG = new CfgGed;
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throw_new(CFG);
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NODE = (NodeIxl*)throw_calloc(1, sizeof(NodeIxl));
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AFILE = new gareafile;
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throw_new(AFILE);
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EDIT = new GoldedCfgEdit;
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throw_new(EDIT);
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QWK = new Qwk;
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throw_new(QWK);
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LangInit();
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}
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// ------------------------------------------------------------------
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// Assign default CFG values before reading the .CFG's
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void CfgInit2() {
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// ----------------------------------------------------------------
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// Set some default robotnames
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CfgRobotname("AreaFix, AreaMgr, FileFix, AreaLink, SqaFix, AllFix, SqaFixHost, Raid, GEcho");
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// ----------------------------------------------------------------
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// Set some default filerequest extensions
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CfgFrqext(".ARC .ARJ .EXE .LHA .LZH .PAK .RUN .SDA .SDN .ZIP .ZOO .DOC .TXT .GIF .RAR .PNG .JPG .HA");
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// ----------------------------------------------------------------
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// Setup the standard beeping effects
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static char Attention[] = "Attention PLAY ToYou";
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CfgEvent(Attention);
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static char EditComment[] = "EditComment PLAY ToYou";
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CfgEvent(EditComment);
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static char EndOfMsgs[] = "EndOfMsgs PLAY TheEnd";
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CfgEvent(EndOfMsgs);
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static char JobDone[] = "JobDone PLAY GotIt";
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CfgEvent(JobDone);
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static char JobFailed[] = "JobFailed PLAY TooBad";
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CfgEvent(JobFailed);
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static char MsgIsLocal[] = "MsgIsLocal PLAY ToYou";
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CfgEvent(MsgIsLocal);
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static char MsgToYou[] = "MsgToYou PLAY ToYou";
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CfgEvent(MsgToYou);
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static char SayBiBi[] = "SayBiBi PLAY SayBiBi";
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CfgEvent(SayBiBi);
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static char SearchFailed[] = "SearchFailed PLAY TooBad";
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CfgEvent(SearchFailed);
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static char SearchSuccess[] = "SearchSuccess PLAY GotIt";
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CfgEvent(SearchSuccess);
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// ----------------------------------------------------------------
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}
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// ------------------------------------------------------------------
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int IsMacro(gkey key, int type) {
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vector<Macro>::iterator m = CFG->macro.begin();
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while(m != CFG->macro.end()) {
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if((key == m->key) and (type == m->type))
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return true;
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m++;
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}
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return false;
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}
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// ------------------------------------------------------------------
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int PlayMacro(gkey key, int type) {
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vector<Macro>::iterator m = CFG->macro.begin();
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while(m != CFG->macro.end()) {
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if((key == m->key) and (type == m->type)) {
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RunMacro(m);
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return true;
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}
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m++;
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}
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return false;
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}
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// ------------------------------------------------------------------
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