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deb-goldedplus/goldlib/gall/gwildmat.h

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2000-02-25 10:15:17 +00:00
// This may look like C code, but it is really -*- C++ -*-
// ------------------------------------------------------------------
// The Goldware Library
// Copyright (C) 1990-1999 Odinn Sorensen
// ------------------------------------------------------------------
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this program; if not, write to the Free
// Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
// MA 02111-1307, USA
// ------------------------------------------------------------------
// $Id$
// ------------------------------------------------------------------
// A wildcard pattern matching function. Based on TIN source.
// ------------------------------------------------------------------
#ifndef __GWILDMAT_H
#define __GWILDMAT_H
#include <gdefs.h>
// ------------------------------------------------------------------
class gwildmatch {
protected:
int match_internal(const char* text, const char* pattern, bool ignorecase);
public:
bool match(const char* text, const char* pattern, bool ignorecase);
};
// ------------------------------------------------------------------
inline bool gwildmat(const char* text, const char* pattern, bool ignorecase=true) {
class gwildmatch m;
return m.match(text, pattern, ignorecase);
}
// ------------------------------------------------------------------
inline bool gwildmati(const char* text, const char* pattern) {
class gwildmatch m;
return m.match(text, pattern, true);
}
// ------------------------------------------------------------------
// 4DOS-style wildcard pattern match
bool strwild(const char* str, const char* wild);
// ------------------------------------------------------------------
#endif
// ------------------------------------------------------------------