More fixes to undo and errorneous termination, formatting.
This commit is contained in:
parent
8a3bb64045
commit
2e97e897a3
@ -12,6 +12,9 @@ ______________________________________________________________________
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Notes for GoldED+ 1.1.4.7, November xx 2000
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______________________________________________________________________
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+ Logged version name now combined with release date (for easy sorting
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out the logs received).
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- It was impossible to change To: field when replying to the Internet
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gated message when lookup turned off. Fixed.
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@ -2369,6 +2369,8 @@ bool UndoStack::FixPushLine(Line* __line) {
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void UndoStack::PushItem(uint action, Line* __line, uint __col, uint __len) {
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GFTRK("PushItem");
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if(undo_enabled) {
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throw_new(last_item = new UndoItem);
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@ -2425,6 +2427,8 @@ void UndoStack::PushItem(uint action, Line* __line, uint __col, uint __len) {
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last_item->line = currline;
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}
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}
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GFTRK(NULL);
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}
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@ -2432,6 +2436,8 @@ void UndoStack::PushItem(uint action, Line* __line, uint __col, uint __len) {
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void UndoStack::PlayItem() {
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GFTRK("PlayItem");
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if(last_item) {
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UndoItem* item;
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@ -2452,7 +2458,7 @@ void UndoStack::PlayItem() {
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// Let user to see the position before performing Undo, unless it's a
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// neighbour line and the same column.
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undo_ready = (abs(int(curr_row_num - thisrow)) < 2 and (curr_col_num == col or col+1 > currline->txt.length()));
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undo_ready = ((abs(int(curr_row_num - thisrow)) < 2) and ((curr_col_num == col) or (col+1 > currline->txt.length())));
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// Move cursor up or down depending on where the undo line is,
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// then refresh window if the line is invisible.
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@ -2478,7 +2484,7 @@ void UndoStack::PlayItem() {
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} while(curr_row_num != thisrow);
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}
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else
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undo_ready = (abs(int(curr_col_num - col)) < 2 or col+1 > currline->txt.length());
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undo_ready = ((abs(int(curr_col_num - col)) < 2) or (col+1 > currline->txt.length()));
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uint _pcol = item->pcol;
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uint _prow = item->prow;
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@ -2509,7 +2515,7 @@ void UndoStack::PlayItem() {
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currline->txt.erase(last_item->col.num,1);
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break;
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case EDIT_UNDO_DEL_CHAR:
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if(last_item->col.num == currline->txt.length() and last_item->data.char_int != ' ' and last_item->data.char_int != '\n')
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if((last_item->col.num == currline->txt.length()) and (last_item->data.char_int != ' ') and (last_item->data.char_int != '\n'))
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currline->txt += ' ';
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currline->txt.insert(last_item->col.num, 1, last_item->data.char_int);
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break;
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@ -2593,50 +2599,70 @@ void UndoStack::PlayItem() {
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} while(last_item and in_batch);
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editor->refresh(currline, row);
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undo_enabled = YES;
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editor->getthisrow(currline);
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uint temprow = thisrow, posrow;
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uint temprow = row;
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Line *templine = currline;
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Line *topline = editor->findfirstline();
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Line *templine = editor->findfirstline();
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if(templine) {
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for(posrow=0; posrow < _prow; posrow++)
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if(templine->next)
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templine = templine->next;
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thisrow = posrow; col = _pcol;
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currline = templine;
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int delta = _prow-thisrow;
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if(not in_range(thisrow-temprow, minrow, maxrow)) {
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do {
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if(thisrow > temprow) {
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if(row > minrow)
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temprow--, row--;
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else {
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editor->refresh(templine, row);
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break;
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}
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}
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else {
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if(row < maxrow)
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temprow++, row++;
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else {
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editor->refresh(templine, row = minrow);
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break;
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}
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}
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} while(temprow != thisrow);
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if(not in_range(row+delta, minrow, maxrow)) {
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// we need to fit thisrow into the screen boundaries
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if(delta > 0) {
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for (row -= delta; row < minrow; row++) {
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if (templine) // cause refresh() issue an error since templine should never be NULL
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templine = templine->next;
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}
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temprow = maxrow;
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}
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else {
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row += thisrow-temprow;
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editor->refresh(templine, row);
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for (row -= delta; row > maxrow; row--) {
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if (templine) // cause refresh() issue an error since templine should never be NULL
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templine = templine->prev;
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}
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temprow = minrow;
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}
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// move pointer to the top of screen so we refresh scrolled area
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while (row != minrow) {
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if (templine) // cause refresh() issue an error since templine should never be NULL
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templine = templine->prev;
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--row;
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}
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}
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else {
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if (delta < 0) {
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templine = topline;
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for(thisrow=0; thisrow < _prow; thisrow++)
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if(templine) // cause refresh() issue an error if thisrow != _prow
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templine = templine->next;
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}
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temprow = row+delta;
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}
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// refresh screen
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editor->refresh(templine, row);
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// set cursor position
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thisrow = _prow;
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col = _pcol;
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row = temprow;
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// set currline according to thisrow
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currline = topline;
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for(thisrow=0; thisrow < _prow; thisrow++)
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if(currline)
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currline = currline->next;
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}
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// Move the cursor to EOL if necessary
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else if(col+1 > currline->txt.length())
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editor->GoEOL();
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undo_ready = YES;
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}
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GFTRK(NULL);
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}
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@ -697,7 +697,9 @@ void Initialize(int argc, char* argv[]) {
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#endif
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// Start the log
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LOG.open(CFG->logfile, __gver_longpid__, __gver_shortlogname__, CFG->logformat);
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char buf[200];
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sprintf(buf, "%s (%s %s)", __gver_longpid__, __gver_date__, __gver_time__);
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LOG.open(CFG->logfile, buf, __gver_shortlogname__, CFG->logformat);
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// Read/compile various configs
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compiled |= ReadLangCfg(cmdlineforce);
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@ -720,9 +722,8 @@ void Initialize(int argc, char* argv[]) {
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if(cfgerrors) {
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cout << "* Total CFG errors found: " << cfgerrors
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<< ". Press almost any key to continue." << endl;
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clearkeys();
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kbclear();
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kbxget();
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waitkey();
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}
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if(CFG->switches.get(keybclear)) {
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@ -799,7 +800,6 @@ void Initialize(int argc, char* argv[]) {
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// Switch to keyboard polling instead of blocking
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gkbd.polling = true;
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gkbd.tickinterval = 5; // Tick twice per second
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gkbd.tickvalue = gclock(); // Reset starting tick
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kbdsettickfunc(update_statuslines);
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}
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@ -43,15 +43,15 @@ gsound* snd = NULL;
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#if defined(__MSDOS__)
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#define Beep(A,B) { sound(A); usleep(CFG ? B*CFG->beepfactor+1 : B*1000); }
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#define Sleep(A) { usleep(CFG ? A*CFG->beepfactor+1 : A*1000); }
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#define Sleep(A) { usleep(CFG ? A*CFG->beepfactor/1000+1 : A); }
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#define NoSound() { nosound(); }
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#elif defined(__OS2__)
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#define Beep(A,B) { DosBeep(A, CFG ? B*CFG->beepfactor/1000+1 : B); }
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#define Sleep(A) { usleep(CFG ? A*CFG->beepfactor+1 : A*1000); }
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#define Sleep(A) { usleep(CFG ? A*CFG->beepfactor/1000+1 : A); }
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#define NoSound() { }
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#elif defined(__WIN32__)
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#define Beep(A,B) { (Beep)(A, CFG ? B*CFG->beepfactor/1000+1 : B); }
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#define Sleep(A) { usleep(CFG ? A*CFG->beepfactor+1 : A*1000); }
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#define Sleep(A) { usleep(CFG ? A*CFG->beepfactor/1000+1 : A); }
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#define NoSound() { }
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#else
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#define Beep(A,B) { }
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@ -157,9 +157,8 @@ GKbd::GKbd() {
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source = 0;
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polling = 0;
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tickinterval = 0;
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tickvalue = 0;
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tickpress = tickvalue = gclock();
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tickfunc = NULL;
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tickpress = 0;
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inidle = 0;
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quitall = NO;
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@ -183,8 +183,14 @@ struct __int10_ah1b_statebuf {
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#define _YELLOW (YELLOW << 4)
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#define _WHITE (WHITE << 4)
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#ifdef BLINK
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#undef BLINK
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#endif
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#define BLINK 128
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#ifdef INTENSE
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#undef INTENSE
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#endif
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#define INTENSE 8
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#if defined(__UNIX__) and not defined(__USE_NCURSES__)
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#define ACSET BLINK
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@ -110,8 +110,8 @@ int wgotoxy(int wrow, int wcol) {
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#endif
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// calculate effective cursor coordinates and update window record
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int row = gwin.active->row = gwin.active->srow + wrow + gwin.active->border;
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int col = gwin.active->column = gwin.active->scol + wcol + gwin.active->border;
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const int &row = gwin.active->row = gwin.active->srow + wrow + gwin.active->border;
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const int &col = gwin.active->column = gwin.active->scol + wcol + gwin.active->border;
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// set cursor location
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vposset(row,col);
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@ -163,9 +163,6 @@ int wopen(int srow, int scol, int erow, int ecol, int btype, int battr, int watt
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wrec->next=NULL;
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gwin.active=wrec;
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//printf("wopen(%i,%i,%i,%i,%i,%i,%i,%i,%i)" NL, srow, scol, erow, ecol, btype, battr, wattr, sbattr, loattr);
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//getxch();
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// draw and fill text box on screen
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switch(gwin.style) {
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case STYLE_NORMAL:
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@ -290,10 +287,10 @@ int wshadow(int attr) {
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return gwin.werrno=W_NOERROR;
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// get window coordinates from the window's record
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int srow = gwin.active->srow;
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int scol = gwin.active->scol;
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int erow = gwin.active->erow;
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int ecol = gwin.active->ecol;
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const int &srow = gwin.active->srow;
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const int &scol = gwin.active->scol;
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const int &erow = gwin.active->erow;
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const int &ecol = gwin.active->ecol;
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// allocate buffer to hold shadow's contents
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vatch* wsbuf = (vatch*)throw_xmalloc((((erow-srow)*sizeof(vatch))+ecol-scol+1)*sizeof(vatch));
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@ -332,12 +329,6 @@ int wshadow(int attr) {
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// draw bottom shadow
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while(ccol<=stop) {
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// read current screen character/attribute and save in shadow's buffer
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//word chat = *q++ = vgetw(crow, ccol);
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// write character back to screen using shadow's attribute
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//vputc(crow, ccol++, attr, (char)chat);
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// read attribs/chars and store in buffers
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*q = vgetw(crow, ccol++);
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*wptr++ = vsattr(*q, attr);
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@ -373,10 +364,10 @@ int wshadoff() {
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return gwin.werrno=W_NOERROR;
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// get window coordinates from the window's record
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int srow = gwin.active->srow;
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int scol = gwin.active->scol;
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int erow = gwin.active->erow;
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int ecol = gwin.active->ecol;
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const int &srow = gwin.active->srow;
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const int &scol = gwin.active->scol;
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const int &erow = gwin.active->erow;
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const int &ecol = gwin.active->ecol;
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// start at upper right corner of shadow and work down
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int crow = srow+1;
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@ -415,7 +406,7 @@ int wshadoff() {
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int wscroll(int count, int direction) {
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// check for window border
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int border = gwin.active->border;
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const int &border = gwin.active->border;
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vscroll(
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gwin.active->srow + border,
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@ -437,7 +428,7 @@ int wscroll(int count, int direction) {
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int wscrollbox(int wsrow, int wscol, int werow, int wecol, int count, int direction) {
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// check for window border
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int border = gwin.active->border;
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const int &border = gwin.active->border;
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vscroll(
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gwin.active->srow+wsrow+border,
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@ -467,8 +458,8 @@ int wputc(char ch) {
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// get coordinates from window's record
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int crow = gwin.active->row;
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int ccol = gwin.active->column;
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int scol = gwin.active->scol;
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int border = gwin.active->border;
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const int &scol = gwin.active->scol;
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const int &border = gwin.active->border;
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// test the input character for control characters
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switch(ch) {
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@ -534,8 +525,9 @@ int wreadcur(int* wrow, int* wcol) {
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vposget(&row,&col);
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// calculate window cursor coordinates
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*wrow = row - gwin.active->srow - gwin.active->border;
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*wcol = col - gwin.active->scol - gwin.active->border;
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const int &border = gwin.active->border;
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*wrow = row - gwin.active->srow - border;
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*wcol = col - gwin.active->scol - border;
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// return normally
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return gwin.werrno=W_NOERROR;
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@ -565,8 +557,6 @@ int wdupc(char ch, int count) {
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int wcclear(int attr) {
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register int border;
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// check for active window
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if(!gwin.total)
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@ -574,7 +564,7 @@ int wcclear(int attr) {
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// check for window border
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border=gwin.active->border;
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const int &border = gwin.active->border;
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vfill(
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gwin.active->srow+border,
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@ -603,12 +593,13 @@ int wclreol() {
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return gwin.werrno=W_NOACTIVE;
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// clear to end of window's line
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const int &column = gwin.active->column;
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vputx(
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gwin.active->row,
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gwin.active->column,
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column,
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gwin.active->attr,
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gwin.fillch,
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gwin.active->ecol - gwin.active->border - gwin.active->column + 1
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gwin.active->ecol - gwin.active->border - column + 1
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);
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// return normally
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@ -656,11 +647,11 @@ static const char* process_esc(const char* str) {
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int wrow,wcol;
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int attr = gwin.active->attr;
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const char *p = str;
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for(; *p==ESC; p++) {
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int attr = gwin.active->attr;
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switch(*(++p)) {
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case '+': // increase text attribute
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@ -676,19 +667,19 @@ static const char* process_esc(const char* str) {
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break;
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case 'F': // change foreground attribute
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wtextattr((int)((*++p&7)|(attr&248)));
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wtextattr((int)((*++p & 0x07) | (attr & ~0x07)));
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break;
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case 'B': // change background attribute
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wtextattr((int)((*++p&112)|(attr&143)));
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wtextattr((int)((*++p & 0x70) | (attr & ~0x70)));
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break;
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case 'I': // toggle intensity bit
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wtextattr((int)((attr&8)?(attr&247):(attr|8)));
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wtextattr((int)(attr ^ INTENSE));
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break;
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case 'L': // toggle blinking bit
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wtextattr((int)((attr&128)?(attr&127):(attr|128)));
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wtextattr((int)(attr ^ BLINK));
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break;
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case 'X': // reverse attribute
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@ -744,10 +735,10 @@ int wputs(const char* str) {
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const char* q;
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// get effective coordinates from window's record
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int* crow = &(gwin.active->row);
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int* ccol = &(gwin.active->column);
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int scol = gwin.active->scol;
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int border = gwin.active->border;
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int &crow = gwin.active->row;
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int &ccol = gwin.active->column;
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const int &scol = gwin.active->scol;
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const int &border = gwin.active->border;
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// do while not end of string
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for(q=str; *q; q++) {
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@ -755,47 +746,47 @@ int wputs(const char* str) {
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// test the input character for control characters
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switch(*q) {
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case '\n':
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(*crow)++;
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crow++;
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case '\r':
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*ccol=scol+border;
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ccol=scol+border;
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break;
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case '\b':
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if(*ccol==(scol+border)) {
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*ccol=gwin.active->ecol-border;
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(*crow)--;
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if(*crow<(gwin.active->srow+border))
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(*crow)++;
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if(ccol==(scol+border)) {
|
||||
ccol=gwin.active->ecol-border;
|
||||
crow--;
|
||||
if(crow<(gwin.active->srow+border))
|
||||
crow++;
|
||||
}
|
||||
else {
|
||||
(*ccol)--;
|
||||
ccol--;
|
||||
}
|
||||
break;
|
||||
case '\t':
|
||||
cwcol=(*ccol)-border-scol;
|
||||
(*ccol)+=(tabstop(cwcol,gwin.tabwidth)-cwcol);
|
||||
cwcol=ccol-border-scol;
|
||||
ccol+=(tabstop(cwcol,gwin.tabwidth)-cwcol);
|
||||
break;
|
||||
case ESC:
|
||||
q=process_esc(q);
|
||||
break;
|
||||
default:
|
||||
vputc(*crow, (*ccol)++, gwin.active->attr, *q);
|
||||
vputc(crow, ccol++, gwin.active->attr, *q);
|
||||
}
|
||||
|
||||
// see if wrap-around is needed
|
||||
if((*ccol) > (gwin.active->ecol-border)) {
|
||||
*ccol=scol+border;
|
||||
(*crow)++;
|
||||
if(ccol > (gwin.active->ecol-border)) {
|
||||
ccol=scol+border;
|
||||
crow++;
|
||||
}
|
||||
|
||||
// see if scroll is needed
|
||||
if((*crow) > (gwin.active->erow-border)) {
|
||||
if(crow > (gwin.active->erow-border)) {
|
||||
wscroll(1,SUP);
|
||||
(*crow)--;
|
||||
crow--;
|
||||
}
|
||||
}
|
||||
|
||||
// reset cursor position
|
||||
vposset(*crow,*ccol);
|
||||
vposset(crow,ccol);
|
||||
|
||||
// return normally
|
||||
return(gwin.werrno=W_NOERROR);
|
||||
@ -878,7 +869,8 @@ int wprints(int wrow, int wcol, int attr, const char* str) {
|
||||
return gwin.werrno=W_INVCOORD;
|
||||
#endif
|
||||
|
||||
vputs(gwin.active->srow+wrow+gwin.active->border,gwin.active->scol+wcol+gwin.active->border,attr,str);
|
||||
const int &border = gwin.active->border;
|
||||
vputs(gwin.active->srow+wrow+border,gwin.active->scol+wcol+border,attr,str);
|
||||
return gwin.werrno=W_NOERROR;
|
||||
}
|
||||
|
||||
@ -898,7 +890,8 @@ int wprintvs(int wrow, int wcol, int attr, const vchar* str) {
|
||||
return gwin.werrno=W_INVCOORD;
|
||||
#endif
|
||||
|
||||
vputvs(gwin.active->srow+wrow+gwin.active->border,gwin.active->scol+wcol+gwin.active->border,attr,str);
|
||||
const int &border = gwin.active->border;
|
||||
vputvs(gwin.active->srow+wrow+border,gwin.active->scol+wcol+border,attr,str);
|
||||
return gwin.werrno=W_NOERROR;
|
||||
}
|
||||
|
||||
@ -907,7 +900,8 @@ int wprintvs(int wrow, int wcol, int attr, const vchar* str) {
|
||||
|
||||
int wputx(int wrow, int wcol, int attr, vchar chr, uint len) {
|
||||
|
||||
vputx(gwin.active->srow+wrow+gwin.active->border,gwin.active->scol+wcol+gwin.active->border,attr,chr,len);
|
||||
const int &border = gwin.active->border;
|
||||
vputx(gwin.active->srow+wrow+border,gwin.active->scol+wcol+border,attr,chr,len);
|
||||
return gwin.werrno=W_NOERROR;
|
||||
}
|
||||
|
||||
@ -930,7 +924,7 @@ int wprintns(int wrow, int wcol, int attr, const char* str, uint len, vchar fill
|
||||
if(len < olen)
|
||||
*ostr = och;
|
||||
else if(len > olen)
|
||||
retval = wputx(wrow, wcol+olen, fill_attr != -1 ? fill_attr : attr, fill, len-olen);
|
||||
retval = wputx(wrow, wcol+olen, (fill_attr != -1) ? fill_attr : attr, fill, len-olen);
|
||||
throw_xfree(istr);
|
||||
return retval;
|
||||
}
|
||||
@ -952,7 +946,7 @@ int wprintws(int wrow, int wcol, vatch* buf, uint len) {
|
||||
#endif
|
||||
|
||||
// see if window has border
|
||||
int border = gwin.active->border;
|
||||
const int &border = gwin.active->border;
|
||||
|
||||
// calculate effective coordinates
|
||||
int row = gwin.active->srow+wrow+border;
|
||||
@ -1559,7 +1553,6 @@ static void update_buffers(vatch* pcurr, int shadow) {
|
||||
|
||||
if(shadow) {
|
||||
if(__curr->next==NULL) {
|
||||
// vputc(__crow, __ccol, vgattr(*pcurr) & BLINK ? (__curr->wsattr | BLINK) : __curr->wsattr, vgchar(*pcurr));
|
||||
vputc(__crow, __ccol, __gattr & BLINK ? (__curr->wsattr | BLINK) : __curr->wsattr, *__p);
|
||||
}
|
||||
else {
|
||||
@ -1806,7 +1799,7 @@ int wfill(int wsrow, int wscol, int werow, int wecol, vchar chr, int atr) {
|
||||
return gwin.werrno=W_INVCOORD;
|
||||
|
||||
// check for window border
|
||||
int border = gwin.active->border;
|
||||
const int &border = gwin.active->border;
|
||||
|
||||
// fill in specified region
|
||||
vfill(
|
||||
@ -1886,17 +1879,10 @@ void wpropbar(int mode, int xx, int yy, long len, long barlen, int attr, long po
|
||||
// pos = present position.
|
||||
// size = total size of field.
|
||||
|
||||
#if 0 // defined(__linux__)
|
||||
const char _fld = ':';
|
||||
const char _bar = '#';
|
||||
const char _up = '^';
|
||||
const char _dwn = 'v';
|
||||
#else
|
||||
const vchar _fld = ACS_BOARD;
|
||||
const vchar _bar = ACS_BLOCK;
|
||||
const vchar _up = '\x18';
|
||||
const vchar _dwn = '\x19';
|
||||
#endif
|
||||
|
||||
int dir=0, x, y;
|
||||
long first, width, length;
|
||||
@ -2041,24 +2027,14 @@ int wtitle(const char* str, int tpos, int tattr) {
|
||||
|
||||
void wscrollbar(int orientation, uint total, uint maxpos, uint pos, int sadd) {
|
||||
|
||||
#if 0 // defined(__linux__)
|
||||
const char barchar = '|';
|
||||
const char thumbchar = '#';
|
||||
const char arrowupchar = '^';
|
||||
const char arrowdownchar = 'v';
|
||||
const char arrowleftchar = '<';
|
||||
const char arrowrightchar = '>';
|
||||
#else
|
||||
const vchar barchar = _box_table(gwin.active->btype, 13);
|
||||
const vchar thumbchar = ' '; // '\xDB';
|
||||
const vchar thumbchar = ACS_BLOCK;
|
||||
const vchar arrowupchar = '\x18';
|
||||
const vchar arrowdownchar = '\x19';
|
||||
const vchar arrowleftchar = '\x1B';
|
||||
const vchar arrowrightchar = '\x1A';
|
||||
#endif
|
||||
|
||||
int attr = (gwin.active->sbattr == -1) ? gwin.active->battr : gwin.active->sbattr;
|
||||
int thumbattr = revsattr(attr);
|
||||
|
||||
int srow, scol;
|
||||
uint visiblelen, barlen;
|
||||
@ -2101,7 +2077,7 @@ void wscrollbar(int orientation, uint total, uint maxpos, uint pos, int sadd) {
|
||||
while(row < erow1)
|
||||
vputc(row++, scol, attr|ACSET, barchar);
|
||||
while(row < erow2)
|
||||
vputc(row++, scol, thumbattr|ACSET, thumbchar);
|
||||
vputc(row++, scol, attr|ACSET, thumbchar);
|
||||
while(row < erow3)
|
||||
vputc(row++, scol, attr|ACSET, barchar);
|
||||
vputc(row, scol, revsattr(attr), arrowdownchar);
|
||||
@ -2115,7 +2091,7 @@ void wscrollbar(int orientation, uint total, uint maxpos, uint pos, int sadd) {
|
||||
while(col < ecol1)
|
||||
vputc(srow, col++, attr|ACSET, barchar);
|
||||
while(col < ecol2)
|
||||
vputc(srow, col++, thumbattr|ACSET, thumbchar);
|
||||
vputc(srow, col++, attr|ACSET, thumbchar);
|
||||
while(col < ecol3)
|
||||
vputc(srow, col++, attr|ACSET, barchar);
|
||||
vputc(srow, col, revsattr(attr), arrowrightchar);
|
||||
|
Reference in New Issue
Block a user