Added VC2005 solution and project files

This commit is contained in:
Ianos Gnatiuc 2006-09-24 14:16:27 +00:00
parent aef92d9bca
commit bf7465b0b2
10 changed files with 8721 additions and 0 deletions

88
windows/BuildAll.dsp Normal file
View File

@ -0,0 +1,88 @@
# Microsoft Developer Studio Project File - Name="BuildAll" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=BuildAll - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "BuildAll.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "BuildAll.mak" CFG="BuildAll - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "BuildAll - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "BuildAll - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "BuildAll - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "BuildAll___Win32_Release"
# PROP BASE Intermediate_Dir "BuildAll___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "bin\release\win32"
# PROP Intermediate_Dir "obj\release\win32"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /Gm /Gi- /GX /Zi /O1 /Ob1 /FD /c
# SUBTRACT CPP /Gy /YX
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386
!ELSEIF "$(CFG)" == "BuildAll - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "BuildAll___Win32_Debug"
# PROP BASE Intermediate_Dir "BuildAll___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "bin\debug\win32"
# PROP Intermediate_Dir "obj\debug\win32"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "BuildAll - Win32 Release"
# Name "BuildAll - Win32 Debug"
# End Target
# End Project

349
windows/BuildAll.vcproj Normal file
View File

@ -0,0 +1,349 @@
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="BuildAll"
ProjectGUID="{C2BF2897-937C-4469-ABB1-1C43869E1CE5}"
RootNamespace="BuildAll"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1049"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="2"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1049"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
SuppressStartupBanner="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1049"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="2"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1049"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
SuppressStartupBanner="true"
SubSystem="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

436
windows/golded.dsp Normal file
View File

@ -0,0 +1,436 @@
# Microsoft Developer Studio Project File - Name="golded" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=golded - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "golded.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "golded.mak" CFG="golded - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "golded - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "golded - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "golded - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "bin\release\win32"
# PROP Intermediate_Dir "obj\release\win32"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /Gm /Gi- /GX /Zi /O1 /Ob1 /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "HAVE_CONFIG_H" /D "__INCLUDE_NEW_KEYWORDS__" /J /FD /c
# SUBTRACT CPP /Gy /Fr
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 winmm.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /out:"bin\release\win32\gedwin.exe"
!ELSEIF "$(CFG)" == "golded - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "bin\debug\win32"
# PROP Intermediate_Dir "obj\debug\win32"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "HAVE_CONFIG_H" /D "__INCLUDE_NEW_KEYWORDS__" /J /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib user32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /out:"bin\debug\win32\gedwin.exe" /pdbtype:sept
!ENDIF
# Begin Target
# Name "golded - Win32 Release"
# Name "golded - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Group "golded3"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\golded3\gcalst.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gcarea.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg0.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg1.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg2.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg3.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg4.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg5.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg6.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg7.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gccfgg8.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gckeys.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gclang.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gcmisc.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gealst.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gearea.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gecarb.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gecmfd.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gectnr.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gectrl.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gedoit.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gedoss.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geedit.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geedit2.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geedit3.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gefile.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gefind.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geglob.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gehdre.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gehtml.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geinit.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geline.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gelmsg.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gemain.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gemenu.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gemlst.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gemnus.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gemrks.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gemsgs.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\genode.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geplay.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gepost.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geqwks.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gerand.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geread.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geread2.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gescan.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gesoup.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gesrch.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\getpls.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geusrbse.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geutil.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geutil2.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\geview.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\gmarea.cpp
# End Source File
# Begin Source File
SOURCE=..\golded3\golded3.cpp
# End Source File
# End Group
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "golded3.h"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\golded3\gccfgg.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gckeys.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gclang.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gcprot.h
# End Source File
# Begin Source File
SOURCE=..\golded3\geall.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gecfgg.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gectnr.h
# End Source File
# Begin Source File
SOURCE=..\golded3\geedit.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gefn.h
# End Source File
# Begin Source File
SOURCE=..\golded3\geglob.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gehelp.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gekeys.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gelang.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gemnus.h
# End Source File
# Begin Source File
SOURCE=..\golded3\geprot.h
# End Source File
# Begin Source File
SOURCE=..\golded3\geqwks.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gesrch.h
# End Source File
# Begin Source File
SOURCE=..\golded3\geusrbse.h
# End Source File
# Begin Source File
SOURCE=..\golded3\geview.h
# End Source File
# Begin Source File
SOURCE=..\golded3\gmarea.h
# End Source File
# Begin Source File
SOURCE=..\golded3\golded.h
# End Source File
# Begin Source File
SOURCE=..\golded3\golded3.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\golded3\mygolded.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=..\golded3\gedcyg.rc
# End Source File
# Begin Source File
SOURCE=..\golded3\gedw.ico
# End Source File
# End Group
# End Target
# End Project

2877
windows/golded.vcproj Normal file

File diff suppressed because it is too large Load Diff

1549
windows/goldlib.dsp Normal file

File diff suppressed because it is too large Load Diff

2330
windows/goldlib.vcproj Normal file

File diff suppressed because it is too large Load Diff

92
windows/goldnode.dsp Normal file
View File

@ -0,0 +1,92 @@
# Microsoft Developer Studio Project File - Name="goldnode" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=goldnode - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "goldnode.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "goldnode.mak" CFG="goldnode - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "goldnode - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "goldnode - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "goldnode - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "goldnode___Win32_Release"
# PROP BASE Intermediate_Dir "goldnode___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "bin\release\win32"
# PROP Intermediate_Dir "obj\release\win32"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /Gm /Gi- /GX /Zi /O1 /Ob1 /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /J /FD /c
# SUBTRACT CPP /Gy
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 winmm.lib user32.lib obj\release\win32\golded3.obj /nologo /subsystem:console /debug /machine:I386 /out:"bin\release\win32\gnwin.exe"
!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "goldnode___Win32_Debug"
# PROP BASE Intermediate_Dir "goldnode___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "bin\debug\win32"
# PROP Intermediate_Dir "obj\debug\win32"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /J /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib user32.lib obj\debug\win32\golded3.obj /nologo /subsystem:console /debug /machine:I386 /out:"bin\debug\win32\gnwin.exe" /pdbtype:sept
!ENDIF
# Begin Target
# Name "goldnode - Win32 Release"
# Name "goldnode - Win32 Debug"
# Begin Source File
SOURCE=..\goldnode\goldnode.cpp
# End Source File
# End Target
# End Project

453
windows/goldnode.vcproj Normal file
View File

@ -0,0 +1,453 @@
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="goldnode"
ProjectGUID="{B80E3728-98E5-4A9A-B883-9C064F1FFFA7}"
RootNamespace="goldnode"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="..\golded3,..\goldlib\gall,..\goldlib\gcfg,..\goldlib\glibc,..\goldlib\gmb3,..\goldlib\hunspell,..\goldlib\smblib,..\goldlib\uulib"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="false"
ProgramDataBaseFileName="$(OutDir)\gnwin.pdb"
BrowseInformationFile=""
WarningLevel="0"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1049"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(OutDir)\goldlib.lib $(IntDir)\golded3.obj"
OutputFile="$(OutDir)\gnwin.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
GenerateManifest="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="1"
LinkTimeCodeGeneration="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="..\golded3,..\goldlib\gall,..\goldlib\gcfg,..\goldlib\glibc,..\goldlib\gmb3,..\goldlib\hunspell,..\goldlib\smblib,..\goldlib\uulib"
PreprocessorDefinitions="NDEBUG;WIN64;_CONSOLE"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="false"
ProgramDataBaseFileName="$(OutDir)\gnwin.pdb"
BrowseInformationFile=""
WarningLevel="0"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1049"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(OutDir)\goldlib.lib $(IntDir)\golded3.obj"
OutputFile="$(OutDir)\gnwin64.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
GenerateManifest="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="1"
LinkTimeCodeGeneration="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\golded3,..\goldlib\gall,..\goldlib\gcfg,..\goldlib\glibc,..\goldlib\gmb3,..\goldlib\hunspell,..\goldlib\smblib,..\goldlib\uulib"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
ProgramDataBaseFileName="$(OutDir)\gnwin.pdb"
BrowseInformationFile=""
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(OutDir)\goldlib.lib $(IntDir)\golded3.obj"
OutputFile="$(OutDir)\gnwin.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\golded3,..\goldlib\gall,..\goldlib\gcfg,..\goldlib\glibc,..\goldlib\gmb3,..\goldlib\hunspell,..\goldlib\smblib,..\goldlib\uulib"
PreprocessorDefinitions="_DEBUG;WIN64;_CONSOLE"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
ProgramDataBaseFileName="$(OutDir)\gnwin.pdb"
BrowseInformationFile=""
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(OutDir)\goldlib.lib $(IntDir)\golded3.obj"
OutputFile="$(OutDir)\gnwin64.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\goldnode\goldnode.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

92
windows/rddt.dsp Normal file
View File

@ -0,0 +1,92 @@
# Microsoft Developer Studio Project File - Name="rddt" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=rddt - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "rddt.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "rddt.mak" CFG="rddt - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "rddt - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "rddt - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "rddt - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "rddt___Win32_Release"
# PROP BASE Intermediate_Dir "rddt___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "bin\release\win32"
# PROP Intermediate_Dir "obj\release\win32"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /Gm /Gi- /GX /Zi /O1 /Ob1 /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /J /FD /c
# SUBTRACT CPP /Gy
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 winmm.lib user32.lib obj\release\win32\golded3.obj /nologo /subsystem:console /debug /machine:I386 /out:"bin\release\win32\rddtwin.exe"
!ELSEIF "$(CFG)" == "rddt - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "rddt___Win32_Debug"
# PROP BASE Intermediate_Dir "rddt___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "bin\debug\win32"
# PROP Intermediate_Dir "obj\debug\win32"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /J /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib user32.lib obj\debug\win32\golded3.obj /nologo /subsystem:console /debug /machine:I386 /out:"bin\debug\win32\rddtwin.exe" /pdbtype:sept
!ENDIF
# Begin Target
# Name "rddt - Win32 Release"
# Name "rddt - Win32 Debug"
# Begin Source File
SOURCE=..\rddt\rddt.cpp
# End Source File
# End Target
# End Project

455
windows/rddt.vcproj Normal file
View File

@ -0,0 +1,455 @@
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="rddt"
ProjectGUID="{951D76D2-FA57-4C95-8F65-A6C19C122AA5}"
RootNamespace="rddt"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="..\golded3,..\goldlib\gall,..\goldlib\gcfg,..\goldlib\glibc,..\goldlib\gmb3,..\goldlib\hunspell,..\goldlib\smblib,..\goldlib\uulib"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;NOT_LINK_GESPELL"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="false"
ProgramDataBaseFileName="$(OutDir)\rddtwin.pdb"
BrowseInformationFile=""
WarningLevel="0"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1049"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(OutDir)\goldlib.lib $(IntDir)\golded3.obj"
OutputFile="$(OutDir)\rddtwin.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
GenerateManifest="true"
IgnoreDefaultLibraryNames=""
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="1"
LinkTimeCodeGeneration="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="1"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="..\golded3,..\goldlib\gall,..\goldlib\gcfg,..\goldlib\glibc,..\goldlib\gmb3,..\goldlib\hunspell,..\goldlib\smblib,..\goldlib\uulib"
PreprocessorDefinitions="NDEBUG;WIN64;_CONSOLE;NOT_LINK_GESPELL"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="2"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="false"
ProgramDataBaseFileName="$(OutDir)\rddtwin.pdb"
BrowseInformationFile=""
WarningLevel="0"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1049"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(OutDir)\goldlib.lib $(IntDir)\golded3.obj"
OutputFile="$(OutDir)\rddtwin64.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories=""
GenerateManifest="true"
IgnoreDefaultLibraryNames=""
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
OptimizeForWindows98="1"
LinkTimeCodeGeneration="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\golded3,..\goldlib\gall,..\goldlib\gcfg,..\goldlib\glibc,..\goldlib\gmb3,..\goldlib\hunspell,..\goldlib\smblib,..\goldlib\uulib"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
ProgramDataBaseFileName="$(OutDir)\rddtwin.pdb"
BrowseInformationFile=""
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(OutDir)\goldlib.lib $(IntDir)\golded3.obj"
OutputFile="$(OutDir)\rddtwin.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)windows\bin\$(ConfigurationName)\$(PlatformName)"
IntermediateDirectory="$(SolutionDir)windows\obj\$(ConfigurationName)\$(PlatformName)"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\golded3,..\goldlib\gall,..\goldlib\gcfg,..\goldlib\glibc,..\goldlib\gmb3,..\goldlib\hunspell,..\goldlib\smblib,..\goldlib\uulib"
PreprocessorDefinitions="_DEBUG;WIN64;_CONSOLE"
MinimalRebuild="true"
ExceptionHandling="2"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
ProgramDataBaseFileName="$(OutDir)\rddtwin.pdb"
BrowseInformationFile=""
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(OutDir)\goldlib.lib $(IntDir)\golded3.obj"
OutputFile="$(OutDir)\rddtwin64.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\rddt\rddt.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>