Added gnwin and rddtwin project files in MSVC6 workspace
This commit is contained in:
parent
0ebbf29bc9
commit
d3ade31f48
85
BuildAll.dsp
Normal file
85
BuildAll.dsp
Normal file
@ -0,0 +1,85 @@
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# Microsoft Developer Studio Project File - Name="BuildAll" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=BuildAll - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "BuildAll.mak".
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||||
!MESSAGE
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||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "BuildAll.mak" CFG="BuildAll - Win32 Debug"
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||||
!MESSAGE
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||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
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||||
!MESSAGE "BuildAll - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE "BuildAll - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE
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||||
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||||
# Begin Project
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||||
# PROP AllowPerConfigDependencies 0
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||||
# PROP Scc_ProjName ""
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||||
# PROP Scc_LocalPath ""
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||||
CPP=cl.exe
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RSC=rc.exe
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||||
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||||
!IF "$(CFG)" == "BuildAll - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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||||
# PROP BASE Output_Dir "BuildAll___Win32_Release"
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||||
# PROP BASE Intermediate_Dir "BuildAll___Win32_Release"
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||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 0
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||||
# PROP Output_Dir "Release"
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||||
# PROP Intermediate_Dir "Release"
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||||
# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /YX /FD /c
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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||||
# ADD RSC /l 0x419 /d "NDEBUG"
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||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386
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!ELSEIF "$(CFG)" == "BuildAll - Win32 Debug"
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# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 1
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||||
# PROP BASE Output_Dir "BuildAll___Win32_Debug"
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||||
# PROP BASE Intermediate_Dir "BuildAll___Win32_Debug"
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||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 1
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||||
# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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||||
# ADD RSC /l 0x419 /d "_DEBUG"
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||||
BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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!ENDIF
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# Begin Target
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||||
# Name "BuildAll - Win32 Release"
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# Name "BuildAll - Win32 Debug"
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# End Target
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# End Project
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@ -10,6 +10,8 @@ ______________________________________________________________________
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Notes for GoldED+ 1.1.5, /snapshot/
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______________________________________________________________________
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! Added gnwin and rddtwin project files in MSVC6 workspace.
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+ Added LocationDelimiter "delim" config file token that separate
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city names in netmail areas.
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22
golded.dsp
22
golded.dsp
@ -69,15 +69,16 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "HAVE_CONFIG_H" /Fr /J /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "HAVE_CONFIG_H" /J /FD /GZ /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 winmm.lib user32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 winmm.lib user32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gedwin.exe" /pdbtype:sept
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!ELSEIF "$(CFG)" == "golded - Win32 DRelease"
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@ -261,6 +262,21 @@ SOURCE=.\golded3\gelmsg.cpp
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# Begin Source File
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SOURCE=.\golded3\gemain.cpp
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!IF "$(CFG)" == "golded - Win32 Release"
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# PROP Intermediate_Dir "Release\golded\"
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!ELSEIF "$(CFG)" == "golded - Win32 Debug"
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# PROP Intermediate_Dir "Debug\golded\"
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!ELSEIF "$(CFG)" == "golded - Win32 DRelease"
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# PROP Intermediate_Dir "DRelease\golded\"
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!ENDIF
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# End Source File
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# Begin Source File
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51
golded.dsw
51
golded.dsw
@ -3,6 +3,27 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
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###############################################################################
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Project: "BuildAll"=.\BuildAll.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name golded
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name goldnode
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name rddt
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End Project Dependency
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}}}
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###############################################################################
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Project: "golded"=.\golded.dsp - Package Owner=<4>
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Package=<5>
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@ -15,6 +36,36 @@ Package=<4>
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###############################################################################
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Project: "goldnode"=.\goldnode.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name golded
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End Project Dependency
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}}}
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###############################################################################
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Project: "rddt"=.\rddt.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name golded
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End Project Dependency
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}}}
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###############################################################################
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Global:
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Package=<5>
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BIN
golded.opt
BIN
golded.opt
Binary file not shown.
102
goldnode.dsp
Normal file
102
goldnode.dsp
Normal file
@ -0,0 +1,102 @@
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# Microsoft Developer Studio Project File - Name="goldnode" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
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||||
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||||
CFG=goldnode - Win32 Debug
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||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "goldnode.mak".
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!MESSAGE
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||||
!MESSAGE You can specify a configuration when running NMAKE
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||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "goldnode.mak" CFG="goldnode - Win32 Debug"
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||||
!MESSAGE
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||||
!MESSAGE Possible choices for configuration are:
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||||
!MESSAGE
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||||
!MESSAGE "goldnode - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE "goldnode - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE
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||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
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||||
# PROP Scc_LocalPath ""
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||||
CPP=cl.exe
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||||
RSC=rc.exe
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||||
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||||
!IF "$(CFG)" == "goldnode - Win32 Release"
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||||
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||||
# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 0
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||||
# PROP BASE Output_Dir "goldnode___Win32_Release"
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||||
# PROP BASE Intermediate_Dir "goldnode___Win32_Release"
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||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
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||||
# PROP Intermediate_Dir "Release"
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||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /Gi /GX /O1 /Ob2 /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /J /FD /c
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||||
# ADD BASE RSC /l 0x419 /d "NDEBUG"
|
||||
# ADD RSC /l 0x419 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 winmm.lib user32.lib Release\*.obj /nologo /subsystem:console /machine:I386 /out:"Release/gnwin.exe"
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!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
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||||
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||||
# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 1
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||||
# PROP BASE Output_Dir "goldnode___Win32_Debug"
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||||
# PROP BASE Intermediate_Dir "goldnode___Win32_Debug"
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||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 1
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||||
# PROP Output_Dir "Debug"
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||||
# PROP Intermediate_Dir "Debug"
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||||
# PROP Ignore_Export_Lib 0
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||||
# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /J /FD /GZ /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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||||
# ADD RSC /l 0x409 /d "_DEBUG"
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||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 winmm.lib user32.lib Debug\*.obj /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gnwin.exe" /pdbtype:sept
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||||
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||||
!ENDIF
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||||
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||||
# Begin Target
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||||
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||||
# Name "goldnode - Win32 Release"
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# Name "goldnode - Win32 Debug"
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||||
# Begin Source File
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||||
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SOURCE=.\goldnode\goldnode.cpp
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||||
!IF "$(CFG)" == "goldnode - Win32 Release"
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||||
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||||
# PROP Intermediate_Dir "Release\goldnode\"
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||||
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||||
!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
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||||
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||||
# PROP Intermediate_Dir "Debug\goldnode\"
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||||
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||||
!ENDIF
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||||
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||||
# End Source File
|
||||
# End Target
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||||
# End Project
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102
rddt.dsp
Normal file
102
rddt.dsp
Normal file
@ -0,0 +1,102 @@
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# Microsoft Developer Studio Project File - Name="rddt" - Package Owner=<4>
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||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
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||||
# ** DO NOT EDIT **
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||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
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||||
|
||||
CFG=rddt - Win32 Debug
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||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "rddt.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "rddt.mak" CFG="rddt - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "rddt - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE "rddt - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "rddt - Win32 Release"
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||||
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||||
# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "rddt___Win32_Release"
|
||||
# PROP BASE Intermediate_Dir "rddt___Win32_Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /Gi /GX /O1 /Ob2 /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /J /FD /c
|
||||
# ADD BASE RSC /l 0x419 /d "NDEBUG"
|
||||
# ADD RSC /l 0x419 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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||||
# ADD LINK32 winmm.lib user32.lib Release\*.obj /nologo /subsystem:console /machine:I386 /out:"Release/rddtwin.exe"
|
||||
|
||||
!ELSEIF "$(CFG)" == "rddt - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "rddt___Win32_Debug"
|
||||
# PROP BASE Intermediate_Dir "rddt___Win32_Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /J /FD /GZ /c
|
||||
# SUBTRACT CPP /Fr
|
||||
# ADD BASE RSC /l 0x419 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 winmm.lib user32.lib Debug\*.obj /nologo /subsystem:console /debug /machine:I386 /out:"Debug/rddtwin.exe" /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "rddt - Win32 Release"
|
||||
# Name "rddt - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\rddt\rddt.cpp
|
||||
|
||||
!IF "$(CFG)" == "rddt - Win32 Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release\rddt\"
|
||||
|
||||
!ELSEIF "$(CFG)" == "rddt - Win32 Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug\rddt\"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
Reference in New Issue
Block a user