// This may look like C code, but it is really -*- C++ -*- // ------------------------------------------------------------------ // The Goldware Library // Copyright (C) 1990-1999 Odinn Sorensen // Copyright (C) 1999-2000 Alexander S. Aganichev // ------------------------------------------------------------------ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this program; if not, write to the Free // Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, // MA 02111-1307, USA // ------------------------------------------------------------------ // $Id$ // ------------------------------------------------------------------ // GCUI: Golded+ Character-oriented User Interface. // Screen/video functions. // Based on CXL by Mike Smedley. // ------------------------------------------------------------------ #ifndef __gvidall_h #define __gvidall_h // ------------------------------------------------------------------ #include #if defined(__USE_NCURSES__) #include #endif #if defined(__WIN32__) #include #endif #if defined(_MSC_VER) #pragma warning(disable: 4200) #endif // ------------------------------------------------------------------ #ifdef BLINK #undef BLINK #endif #define BLINK 128 #ifdef INTENSE #undef INTENSE #endif #define INTENSE 8 #if defined(__UNIX__) && !defined(__USE_NCURSES__) #define ACSET BLINK #else #define ACSET 0 #endif // ------------------------------------------------------------------ #if defined(__USE_NCURSES__) typedef chtype vchar; // Type of characters on-screen typedef int vattr; // Type of screen attributes typedef chtype vatch; // Type of character-attribute groups #elif defined(__WIN32__) typedef char vchar; // Type of characters on-screen typedef int vattr; // Type of screen attributes typedef CHAR_INFO vatch; // Type of character-attribute groups #else typedef char vchar; // Type of characters on-screen typedef int vattr; // Type of screen attributes typedef word vatch; // Type of character-attribute groups #endif // ------------------------------------------------------------------ // Attribute codes for functions that use them const vattr DEFATTR = -1; const vattr BLACK_ = 0; const vattr BLUE_ = 1; const vattr GREEN_ = 2; const vattr CYAN_ = 3; const vattr RED_ = 4; const vattr MAGENTA_ = 5; const vattr BROWN_ = 6; const vattr LGREY_ = 7; const vattr DGREY_ = 8; const vattr LBLUE_ = 9; const vattr LGREEN_ = 10; const vattr LCYAN_ = 11; const vattr LRED_ = 12; const vattr LMAGENTA_ = 13; const vattr YELLOW_ = 14; const vattr WHITE_ = 15; const vattr _BLACK = (BLACK_ << 4); const vattr _BLUE = (BLUE_ << 4); const vattr _GREEN = (GREEN_ << 4); const vattr _CYAN = (CYAN_ << 4); const vattr _RED = (RED_ << 4); const vattr _MAGENTA = (MAGENTA_ << 4); const vattr _BROWN = (BROWN_ << 4); const vattr _LGREY = (LGREY_ << 4); const vattr _DGREY = (DGREY_ << 4); const vattr _LBLUE = (LBLUE_ << 4); const vattr _LGREEN = (LGREEN_ << 4); const vattr _LCYAN = (LCYAN_ << 4); const vattr _LRED = (LRED_ << 4); const vattr _LMAGENTA = (LMAGENTA_<< 4); const vattr _YELLOW = (YELLOW_ << 4); const vattr _WHITE = (WHITE_ << 4); // ------------------------------------------------------------------ // Additional monochrome color values const vattr UNDERLINE = 1; const vattr NORMAL = 7; const vattr HIGHLIGHT = 15; const vattr REVERSE = 112; // ------------------------------------------------------------------ // Display adapter types returned from vidtype() // If bit 0 is set, the adapter was detected in monochrome mode #define GV_NONE 0x0000 #define V_MONO 0x0001 #define V_MDA 0x0011 #define V_HGC 0x0021 #define V_HGCPLUS 0x0041 #define V_INCOLOR 0x0080 #define V_CGA 0x0100 #define V_EGA 0x0200 #define V_EGAMONO 0x0201 #define V_MCGA 0x0400 #define V_MCGAMONO 0x0401 #define V_VGA 0x0800 #define V_VGAMONO 0x0801 // ------------------------------------------------------------------ // Video parameter settings #define VP_DMA 0 // direct screen writes #define VP_CGA 1 // direct screen writes, eliminate CGA snow #define VP_BIOS 2 // BIOS screen writes #define VP_MONO 3 // monochrome attribute translation on #define VP_COLOR 4 // monochrome attribute translation off #define VP_OS2VIO 6 // OS/2 vio screen writes #define VP_W32CON 7 // WIN32 console screen writes #define VP_CURSES 8 // Curses screen writes // ------------------------------------------------------------------ // Video devices #define GVID_DMA 0 #define GVID_CGA 1 #define GVID_BIO 2 #define GVID_OS2 4 #define GVID_W32 5 #define GVID_CUR 6 // ------------------------------------------------------------------ // Useful defines for video (0x10) interrupt function numbers #if defined(__MSDOS__) #define V_SET_MODE 0x00 #define V_SET_CURSOR_POS 0x02 #define V_GET_CURSOR_POS 0x03 #define V_SCROLL_UP 0x06 #define V_SCROLL_DOWN 0x07 #define V_RD_CHAR_ATTR 0x08 #define V_WR_CHAR_ATTR 0x09 #define V_WR_CHAR 0x0A #define V_WR_TTY 0x0E #define V_GET_MODE 0x0F #define V_GET_FONT_INFO 0x1130 #endif // ------------------------------------------------------------------ #if defined(__MSDOS__) struct __int10_ah1b_statebuf { // Offset Size Description dword statfunctable; // 00h DWORD address of static funtionality table (see below) byte videomode; // 04h BYTE video mode in effect word columns; // 05h WORD number of columns word regenbuflen; // 07h WORD length of regen buffer in bytes word regenbufstart; // 09h WORD starting address of regen buffer word cursorpos0; // 0Bh WORD cursor position for page 0 word cursorpos1; // 0Dh WORD cursor position for page 1 word cursorpos2; // 0Fh WORD cursor position for page 2 word cursorpos3; // 11h WORD cursor position for page 3 word cursorpos4; // 13h WORD cursor position for page 4 word cursorpos5; // 15h WORD cursor position for page 5 word cursorpos6; // 17h WORD cursor position for page 6 word cursorpos7; // 19h WORD cursor position for page 7 word cursortype; // 1Bh WORD cursor type byte activepage; // 1Dh BYTE active display page word crctportaddr; // 1Eh WORD CRTC port address byte curr_reg_3x8; // 20h BYTE current setting of register (3?8) byte curr_reg_3x9; // 21h BYTE current setting of register (3?9) byte rows; // 22h BYTE number of rows word bytesperchar; // 23h WORD bytes/character byte dispcombcode; // 25h BYTE display combination code of active display byte dcc; // 26h BYTE DCC of alternate display word numcolors; // 27h WORD number of colors supported in current mode byte numpages; // 29h BYTE number of pages supported in current mode byte numscanlines; // 2Ah BYTE number of scan lines active (0,1,2,3) = (200,350,400,480) Tseng ET3000: (4,5,6 = 512,600,768) byte primcharblock; // 2Bh BYTE primary character block byte seccharblock; // 2Ch BYTE secondary character block byte miscflags; // 2Dh BYTE miscellaneous flags (see below) byte reserved1[3]; // 2Eh 3 BYTEs reserved (00h) byte videomem; // 31h BYTE video memory available 00h = 64K, 01h = 128K, 02h = 192K, 03h = 256K byte stateflags; // 32h BYTE save pointer state flags (see below) byte reserved2[13]; // 33h 13 BYTEs reserved (00h) }; #endif // ------------------------------------------------------------------ // Border types #define BT_SINGLE 0 #define BT_DOUBLE 1 #define BT_SINGLETOP 2 #define BT_DOUBLETOP 3 #define BT_BLANKS 4 #define BT_NONE 5 #define BT_BLOCKS 6 #define BT_ASCII 7 // ------------------------------------------------------------------ // Video information structure struct GVidInfo { // Screen info struct _screen { int mode; // Video mode int rows; // Number of rows int columns; // Number of columns int cheight; // Character height int cwidth; // Character width } screen; // Cursor info struct _cursor { int column; // Cursor column int row; // Cursor row int start; // Cursor start line int end; // Cursor end line word attr; // Cursor attribute. Hidden if attr == 0xFFFF } cursor; // Colors struct _color { vattr textattr; // Text attribute vattr overscan; // Overscan color int intensity; // Background color state (intense or blinking) int palette[16]; // Palette state } color; }; // ------------------------------------------------------------------ #ifdef __DJGPP__ typedef uint32_t gdma; // Video DMA linear address #else typedef word* gdma; // Video DMA pointer #endif // ------------------------------------------------------------------ // Video information record class GVid { public: int adapter; // Video adapter type GVidInfo orig; // Original video info GVidInfo curr; // Current video info int device; // Video device type gdma dmadir; // Video DMA pointer (direct) gdma dmaptr; // Video DMA pointer (direct or buffered) vchar* bufchr; // Video line char buffer (char only) vatch* bufwrd; // Video line word buffer (char+attr) vchar* bufansi; // Video line ANSI buffer (11*numcols) int currow; // Current cursor row int curcol; // Current cursor column size_t numrows; // number of displayed rows size_t numcols; // number of displayed columns word videoseg; // video buffer segment address public: GVid(); ~GVid(); public: void init(); int detectadapter (); void detectinfo (GVidInfo* _info); static void setcolorpairs (bool enabletransparent=false); void resetcurr (); void setdevice (int _device); void setmode (int _mode); void setrows (int _rows); void setoverscan (vattr _overscan); void setintensity (int _intensity); void getpalette (int* _palette); void setpalette (int* _palette); bool isdma() { return device == GVID_DMA; } bool iscga() { return device == GVID_CGA; } bool isbios() { return device == GVID_BIO; } void restore_cursor(); void resize_screen(int columns, int rows); }; extern GVid *gvid; // ------------------------------------------------------------------ // Box characters table #if !defined(__USE_NCURSES__) extern char* __box_table[]; #define _box_table(i,j) (__box_table[i][j]) #else chtype _box_table(int type, int c); #endif // ------------------------------------------------------------------ // Prototypes int setvparam (int setting); vattr mapattr (vattr attr); vattr revsattr (vattr attr); inline vattr attrib(int f, int b, int i, int bl) { return (int)((b<<4)|(f)|(i<<3)|(bl<<7)); } void vputw (int row, int col, vatch chat); void vputws (int row, int col, vatch* buf, uint len); void vputc (int row, int col, vattr atr, vchar chr); void vputvs (int row, int col, vattr atr, const vchar* str); void vputs (int row, int col, vattr atr, const char* str); void vputs_box (int row, int col, vattr atr, const char* str); void vputns (int row, int col, vattr atr, const char* str, uint len); void vputx (int row, int col, vattr atr, vchar chr, uint len); void vputy (int row, int col, vattr atr, vchar chr, uint len); vatch vgetw (int row, int col); void vgetc (int row, int col, vattr* atr, vchar* chr); void vscroll (int srow, int scol, int erow, int ecol, vattr atr, int lines); void vposget (int* row, int* col); void vposset (int row, int col); void vclrscr (); void vclrscr (vattr atr); // Overloaded typedef struct _vsavebuf { int top, left, right, bottom; __extension__ vatch data[0]; } vsavebuf; vsavebuf* vsave (int srow=-1, int scol=-1, int erow=-1, int ecol=-1); void vrestore (vsavebuf* buf, int srow=-1, int scol=-1, int erow=-1, int ecol=-1); void vcurget (int* sline, int* eline); void vcurset (int sline, int eline); void vcurhide (); void vcurshow (); bool vcurhidden (); void vcurlarge (); void vcursmall (); void vbox (int srow, int scol, int erow, int ecol, int box, vattr hiattr, vattr loattr = DEFATTR); void vfill (int srow, int scol, int erow, int ecol, vchar chr, vattr atr); #if defined(__USE_NCURSES__) int gvid_dosattrcalc (int ourattr); int gvid_attrcalc (int dosattr); inline vchar vgchar (vatch chat) { return chat & (A_CHARTEXT | A_ALTCHARSET); } inline vattr vgattr (vatch chat) { return gvid_dosattrcalc(chat & ~(A_CHARTEXT | A_ALTCHARSET)); } inline vatch vschar (vatch chat, vchar chr) { return (chr & (A_CHARTEXT | A_ALTCHARSET)) | (chat & ~(A_CHARTEXT | A_ALTCHARSET)); } inline vatch vsattr (vatch chat, vattr atr) { return (chat & (A_CHARTEXT | A_ALTCHARSET)) | gvid_attrcalc(atr); } inline vatch vcatch (vchar chr, vattr atr) { return chr | gvid_attrcalc(atr); } #elif defined(__WIN32__) inline vchar vgchar (vatch chat) { return chat.Char.AsciiChar; } inline vattr vgattr (vatch chat) { return chat.Attributes; } inline vatch vschar (vatch chat, vchar chr) { chat.Char.UnicodeChar = 0; chat.Char.AsciiChar = chr; return chat; } inline vatch vsattr (vatch chat, vattr atr) { chat.Attributes = WORD(atr); return chat; } inline vatch vcatch (vchar chr, vattr atr) { vatch chat; chat.Char.UnicodeChar = 0; chat.Char.AsciiChar = chr; chat.Attributes = WORD(atr); return chat; } #else inline vchar vgchar (vatch chat) { return chat & 0xff; } inline vattr vgattr (vatch chat) { return (chat >> 8) & 0xff; } inline vatch vschar (vatch chat, vchar chr) { return (chat & 0xff00) | chr; } inline vatch vsattr (vatch chat, vattr atr) { return (chat & 0xff) | (atr << 8); } inline vatch vcatch (vchar chr, vattr atr) { return (chr & 0xff) | ((atr << 8) & 0xff00); } #endif inline vchar vgetc (int row, int col) { return vgchar(vgetw(row, col)); } typedef void (*VidPutStrCP)(int,int,int,const char*); void gvid_boxcvt(char* s); // ------------------------------------------------------------------ #endif // ------------------------------------------------------------------