205 lines
6.7 KiB
C++
205 lines
6.7 KiB
C++
// This may look like C code, but it is really -*- C++ -*-
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// ------------------------------------------------------------------
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// The Goldware Library
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// Copyright (C) 1990-1999 Odinn Sorensen
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// ------------------------------------------------------------------
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this program; if not, write to the Free
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// Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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// MA 02111-1307, USA
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// ------------------------------------------------------------------
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// $Id$
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// ------------------------------------------------------------------
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// A wildcard pattern matching function. Based on TIN source.
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// ------------------------------------------------------------------
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#include <gstrall.h>
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#include <gwildmat.h>
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#if defined(__USE_ALLOCA__)
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#include <malloc.h>
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#endif
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// ------------------------------------------------------------------
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/*
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** Do shell-style pattern matching for ?, \, [], and * characters.
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** Might not be robust in face of malformed patterns; e.g., "foo[a-"
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** could cause a segmentation violation. It is 8bit clean.
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**
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** Written by Rich $alz, mirror!rs, Wed Nov 26 19:03:17 EST 1986.
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** Rich $alz is now <rsalz@osf.org>.
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** April, 1991: Replaced mutually-recursive calls with in-line code
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** for the star character.
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**
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** Special thanks to Lars Mathiesen <thorinn@diku.dk> for the ABORT code.
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** This can greatly speed up failing wildcard patterns. For example:
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** pattern: -*-*-*-*-*-*-12-*-*-*-m-*-*-*
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** text 1: -adobe-courier-bold-o-normal--12-120-75-75-m-70-iso8859-1
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** text 2: -adobe-courier-bold-o-normal--12-120-75-75-X-70-iso8859-1
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** Text 1 matches with 51 calls, while text 2 fails with 54 calls. Without
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** the ABORT code, it takes 22310 calls to fail. Ugh. The following
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** explanation is from Lars:
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** The precondition that must be fulfilled is that DoMatch will consume
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** at least one character in text. This is true if *p is neither '*' nor
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** '\0'.) The last return has ABORT instead of FALSE to avoid quadratic
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** behaviour in cases like pattern "*a*b*c*d" with text "abcxxxxx". With
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** FALSE, each star-loop has to run to the end of the text; with ABORT
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** only the last one does.
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**
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** Once the control of one instance of DoMatch enters the star-loop, that
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** instance will return either TRUE or ABORT, and any calling instance
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** will therefore return immediately after (without calling recursively
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** again). In effect, only one star-loop is ever active. It would be
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** possible to modify the code to maintain this context explicitly,
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** eliminating all recursive calls at the cost of some complication and
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** loss of clarity (and the ABORT stuff seems to be unclear enough by
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** itself). I think it would be unwise to try to get this into a
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** released version unless you have a good test data base to try it out
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** on.
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*/
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// ------------------------------------------------------------------
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int gwildmatch::match_internal(const char* text, const char* pattern, bool ignorecase) {
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register int last;
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register int matched;
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register int reverse;
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const char* p = pattern;
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for( ; *p; text++, p++) {
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if(*text == NUL and *p != '*')
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return -1;
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switch (*p) {
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case '?':
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// Match anything
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continue;
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case '*':
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while(*++p == '*') // Consecutive stars act just like one.
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continue;
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if(*p == NUL) // Trailing star matches everything
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return true;
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while(*text) {
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if((matched = match_internal(text++, p, ignorecase)) != false)
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return matched;
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}
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return -1;
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case '[':
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reverse = p[1] == '^' ? true : false;
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if(reverse) // Inverted character class
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p++;
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matched = false;
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if(p[1] == ']' or p[1] == '-') {
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if(ignorecase) {
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if(tolower(*++p) == tolower(*text))
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matched = true;
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}
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else {
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if(*++p == *text)
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matched = true;
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}
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}
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for(last = *p; *++p and *p != ']'; last = *p) {
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// This next line requires a good C compiler
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if(ignorecase) {
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if(*p == '-' and p[1] != ']' ? tolower(*text) <= tolower(*++p) and tolower(*text) >= tolower(last) : tolower(*text) == tolower(*p))
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matched = true;
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}
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else {
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if(*p == '-' and p[1] != ']' ? *text <= *++p and *text >= last : *text == *p)
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matched = true;
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}
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}
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if(matched == reverse)
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return false;
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continue;
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case '\\':
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// Literal match with following character
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p++;
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// FALLTHROUGH
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default:
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if(ignorecase) {
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if(tolower(*text) != tolower(*p))
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return false;
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}
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else {
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if(*text != *p)
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return false;
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}
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continue;
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}
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}
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return *text == NUL;
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}
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// ------------------------------------------------------------------
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bool gwildmatch::match(const char* text, const char* pattern, bool ignorecase) {
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if(*pattern == '*' and pattern[1] == NUL)
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return true;
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return match_internal(text, pattern, ignorecase) == true;
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}
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// ------------------------------------------------------------------
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// 4DOS-style wildcard string match.
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bool strwild(const char* str, const char* wild) {
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while(*str) {
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if(*wild == '*') { // Match all
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if(wild[1] == NUL)
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return true;
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else {
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#if defined(__USE_ALLOCA__)
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char *buf = (char *)alloca(strlen(wild));
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#else
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__extension__ char buf[strlen(wild)];
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#endif
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strcpy(buf, wild+1);
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char* ptr = strpbrk(buf, "*?");
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if(ptr)
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*ptr = NUL;
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ptr = (char*)striinc(buf, str);
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if(ptr) {
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str = ptr + strlen(buf);
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wild += strlen(buf) + 1;
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}
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else
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break;
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}
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}
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else if(toupper(*str) == toupper(*wild) or *wild == '?') {
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wild++;
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str++;
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}
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else
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break;
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}
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if((*str == NUL) and (*wild == NUL or (*wild == '*' and wild[1] == NUL)))
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return true;
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return false;
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}
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// ------------------------------------------------------------------
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