272 lines
6.5 KiB
Makefile
272 lines
6.5 KiB
Makefile
# Microsoft Developer Studio Generated NMAKE File, Based on goldnode.dsp
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!IF "$(CFG)" == ""
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CFG=goldnode - Win32 Debug
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!MESSAGE No configuration specified. Defaulting to goldnode - Win32 Debug.
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!ENDIF
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!IF "$(CFG)" != "goldnode - Win32 Release" && "$(CFG)" != "goldnode - Win32 Debug"
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "goldnode.mak" CFG="goldnode - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "goldnode - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "goldnode - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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!ERROR An invalid configuration is specified.
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!ENDIF
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!IF "$(OS)" == "Windows_NT"
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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!IF "$(CFG)" == "goldnode - Win32 Release"
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OUTDIR=.\bin\release\win32
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INTDIR=.\obj\release\win32
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# Begin Custom Macros
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OutDir=.\bin\release\win32
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# End Custom Macros
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!IF "$(RECURSE)" == "0"
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ALL : "$(OUTDIR)\gnwin.exe"
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!ELSE
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ALL : "goldlib - Win32 Release" "golded - Win32 Release" "$(OUTDIR)\gnwin.exe"
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!ENDIF
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!IF "$(RECURSE)" == "1"
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CLEAN :"golded - Win32 ReleaseCLEAN" "goldlib - Win32 ReleaseCLEAN"
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!ELSE
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CLEAN :
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!ENDIF
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-@erase "$(INTDIR)\goldnode.obj"
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-@erase "$(INTDIR)\vc60.idb"
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-@erase "$(INTDIR)\vc60.pdb"
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-@erase "$(OUTDIR)\gnwin.exe"
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-@erase "$(OUTDIR)\gnwin.pdb"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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"$(INTDIR)" :
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if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
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CPP=cl.exe
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CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /O1 /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /J /FD /c
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.c{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.c{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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RSC=rc.exe
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BSC32=bscmake.exe
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BSC32_FLAGS=/nologo /o"$(OUTDIR)\goldnode.bsc"
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BSC32_SBRS= \
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LINK32=link.exe
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LINK32_FLAGS=winmm.lib user32.lib obj\release\win32\golded3.obj /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\gnwin.pdb" /debug /machine:I386 /out:"$(OUTDIR)\gnwin.exe"
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LINK32_OBJS= \
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"$(INTDIR)\goldnode.obj" \
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"$(OUTDIR)\goldlib.lib"
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"$(OUTDIR)\gnwin.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
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OUTDIR=.\bin\debug\win32
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INTDIR=.\obj\debug\win32
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# Begin Custom Macros
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OutDir=.\bin\debug\win32
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# End Custom Macros
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!IF "$(RECURSE)" == "0"
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ALL : "$(OUTDIR)\gnwin.exe"
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!ELSE
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ALL : "goldlib - Win32 Debug" "golded - Win32 Debug" "$(OUTDIR)\gnwin.exe"
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!ENDIF
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!IF "$(RECURSE)" == "1"
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CLEAN :"golded - Win32 DebugCLEAN" "goldlib - Win32 DebugCLEAN"
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!ELSE
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CLEAN :
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!ENDIF
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-@erase "$(INTDIR)\goldnode.obj"
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-@erase "$(INTDIR)\vc60.idb"
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-@erase "$(INTDIR)\vc60.pdb"
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-@erase "$(OUTDIR)\gnwin.exe"
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-@erase "$(OUTDIR)\gnwin.ilk"
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-@erase "$(OUTDIR)\gnwin.pdb"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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"$(INTDIR)" :
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if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
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CPP=cl.exe
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CPP_PROJ=/nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /J /FD /GZ /c
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.c{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.c{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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RSC=rc.exe
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BSC32=bscmake.exe
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BSC32_FLAGS=/nologo /o"$(OUTDIR)\goldnode.bsc"
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BSC32_SBRS= \
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LINK32=link.exe
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LINK32_FLAGS=winmm.lib user32.lib obj\debug\win32\golded3.obj /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\gnwin.pdb" /debug /machine:I386 /out:"$(OUTDIR)\gnwin.exe" /pdbtype:sept
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LINK32_OBJS= \
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"$(INTDIR)\goldnode.obj" \
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"$(OUTDIR)\goldlib.lib"
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"$(OUTDIR)\gnwin.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ENDIF
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!IF "$(NO_EXTERNAL_DEPS)" != "1"
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!IF EXISTS("goldnode.dep")
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!INCLUDE "goldnode.dep"
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!ELSE
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!MESSAGE Warning: cannot find "goldnode.dep"
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!ENDIF
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!ENDIF
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!IF "$(CFG)" == "goldnode - Win32 Release" || "$(CFG)" == "goldnode - Win32 Debug"
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!IF "$(CFG)" == "goldnode - Win32 Release"
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"golded - Win32 Release" :
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cd "."
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$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Release"
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cd "."
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"golded - Win32 ReleaseCLEAN" :
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cd "."
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$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Release" RECURSE=1 CLEAN
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cd "."
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!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
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"golded - Win32 Debug" :
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cd "."
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$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Debug"
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cd "."
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"golded - Win32 DebugCLEAN" :
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cd "."
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$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Debug" RECURSE=1 CLEAN
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cd "."
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!ENDIF
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!IF "$(CFG)" == "goldnode - Win32 Release"
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"goldlib - Win32 Release" :
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cd "."
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$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release"
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cd "."
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"goldlib - Win32 ReleaseCLEAN" :
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cd "."
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$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release" RECURSE=1 CLEAN
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cd "."
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!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
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"goldlib - Win32 Debug" :
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cd "."
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$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug"
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cd "."
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"goldlib - Win32 DebugCLEAN" :
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cd "."
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$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug" RECURSE=1 CLEAN
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cd "."
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!ENDIF
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SOURCE=..\goldnode\goldnode.cpp
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"$(INTDIR)\goldnode.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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