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magicka/deps/cdk-5.0-20161210/popup_dialog.c

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#include <cdk_int.h>
/*
* $Author: tom $
* $Date: 2012/03/21 08:45:41 $
* $Revision: 1.3 $
*/
/*
* This pops up a dialog box.
*/
int popupDialog (CDKSCREEN *screen, CDK_CSTRING2 mesg, int mesgCount, CDK_CSTRING2 buttons, int buttonCount)
{
/* Declare local variables. */
CDKDIALOG *popup = 0;
int choice;
/* Create the dialog box. */
popup = newCDKDialog (screen, CENTER, CENTER,
mesg, mesgCount,
buttons, buttonCount,
A_REVERSE, TRUE,
TRUE, FALSE);
/* Activate the dialog box */
drawCDKDialog (popup, TRUE);
/* Get the choice. */
choice = activateCDKDialog (popup, 0);
/* Destroy the dialog box. */
destroyCDKDialog (popup);
/* Clean the screen. */
eraseCDKScreen (screen);
refreshCDKScreen (screen);
/* Return the choice. */
return choice;
}