* @copyright Copyright (C) 2003, 2004 Jesper Veggerby Hansen * @license http://www.gnu.org/copyleft/lesser.html LGPL License 2.1 * @version CVS: $Id: Area.php,v 1.11 2005/11/27 22:21:17 nosey Exp $ * @link http://pear.php.net/package/Image_Graph */ /** * Include file Image/Graph/Plot/Smoothed/Bezier.php */ require_once 'Image/Graph/Plot/Smoothed/Bezier.php'; /** * Bezier smoothed area chart * * Similar to an {@link Image_Graph_Plot_Area}, but the interconnecting lines * between two datapoints are smoothed using a Bezier curve, which enables the * chart to appear as a nice curved plot instead of the sharp edges of a * conventional {@link Image_Graph_Plot_Area}. Smoothed charts are only supported * with non-stacked types * * @category Images * @package Image_Graph * @subpackage Plot * @author Jesper Veggerby * @copyright Copyright (C) 2003, 2004 Jesper Veggerby Hansen * @license http://www.gnu.org/copyleft/lesser.html LGPL License 2.1 * @version Release: @package_version@ * @link http://pear.php.net/package/Image_Graph */ class Image_Graph_Plot_Smoothed_Area extends Image_Graph_Plot_Smoothed_Bezier { /** * Perform the actual drawing on the legend. * * @param int $x0 The top-left x-coordinate * @param int $y0 The top-left y-coordinate * @param int $x1 The bottom-right x-coordinate * @param int $y1 The bottom-right y-coordinate * @access private */ function _drawLegendSample($x0, $y0, $x1, $y1) { $this->_canvas->addVertex(array('x' => $x0, 'y' => $y1)); $this->_addSamplePoints($x0, $y0, $x1, $y1); $this->_canvas->addVertex(array('x' => $x1, 'y' => $y1)); $this->_canvas->polygon(array('connect' => true)); } /** * Output the Bezier smoothed plot as an Area Chart * * @return bool Was the output 'good' (true) or 'bad' (false). * @access private */ function _done() { if (parent::_done() === false) { return false; } $this->_canvas->startGroup(get_class($this) . '_' . $this->_title); $this->_clip(true); $keys = array_keys($this->_dataset); foreach ($keys as $key) { $dataset =& $this->_dataset[$key]; $dataset->_reset(); $first = true; while ($p1 = $dataset->_next()) { $p0 = $dataset->_nearby(-2); $p2 = $dataset->_nearby(0); $p3 = $dataset->_nearby(1); if ($first) { $p = $p1; $p['Y'] = '#min_pos#'; $x = $this->_pointX($p); $y = $this->_pointY($p); $this->_canvas->addVertex(array('x' => $x, 'y' => $y)); } if ($p2) { $cp = $this->_getControlPoints($p1, $p0, $p2, $p3); $this->_canvas->addSpline( array( 'x' => $cp['X'], 'y' => $cp['Y'], 'p1x' => $cp['P1X'], 'p1y' => $cp['P1Y'], 'p2x' => $cp['P2X'], 'p2y' => $cp['P2Y'] ) ); } else { $x = $this->_pointX($p1); $y = $this->_pointY($p1); $this->_canvas->addVertex(array('x' => $x, 'y' => $y)); } $lastPoint = $p1; $first = false; } $lastPoint['Y'] = '#min_pos#'; $x = $this->_pointX($lastPoint); $y = $this->_pointY($lastPoint); $this->_canvas->addVertex(array('x' => $x, 'y' => $y)); $this->_getFillStyle($key); $this->_getLineStyle($key); $this->_canvas->polygon(array('connect' => true)); } unset($keys); $this->_drawMarker(); $this->_clip(false); $this->_canvas->endGroup(); return true; } } ?>